Game Repository

Items

← Back to Repository
Infinity Edge
Infinity Edge
3500g
Massively enhances critical strikes
CriticalStrikeDamage
75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage

Gold

Base: 725 Total: 3500 Sell: 2450

Builds From

Rabadon's Deathcap
Rabadon's Deathcap
3500g
Massively increases Ability Power
SpellDamage
130 Ability Power Magical Opus (Unique): Increase your ability power by 30%.

Gold

Base: 1100 Total: 3500 Sell: 2450

Builds From

Bloodthirster
Bloodthirster
3400g
Grants Attack Damage, Life Steal and Life Steal now overheals
DamageLifeSteal
80 Attack Damage 15% Life Steal Ichorshield (Unique): Convert the healing received from life steal in excess of maximum health into a shield for up to 165 + (315-165)/10*(x-1), which lasts until destroyed.

Gold

Base: 325 Total: 3400 Sell: 2380

Builds From

Trinity Force
Trinity Force
3333g
Tons of Damage
HealthDamageAttackSpeedCooldownReductionOnHitNonbootsMovementAbilityHaste
36 Attack Damage 30% Attack Speed 333 Health 15 Ability Haste Spellblade (Unique): After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack). Quicken (Unique): Basic attacks on-hit grant 20 bonus movement speed for 2 seconds

Gold

Base: 133 Total: 3333 Sell: 2333

Builds From

Death's Dance
Death's Dance
3300g
ArmorDamageAbilityHaste
60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain (Unique): Reduces 30% of all post-mitigation physical and magic damage received and instead stores the damage to successively take it as true damage over 3 seconds, dealing a third of the stored damage each second. Defy (Unique): If an enemy champion dies within 3 seconds of you damaging them, removes ''Ignore Pain's'' remaining stored damage and heals you for 75% bonus AD over 2 seconds.

Gold

Base: 275 Total: 3300 Sell: 2310

Builds From

Overlord's Bloodmail
Overlord's Bloodmail
3300g
HealthDamage
30 Attack Damage 550 Health Tyranny (Unique): Gain bonus attack damage equal to 2.5% bonus health. Retribution (Unique): Gain bonus attack damage equal to 0 to 12 by 1 of your total attack damage from other sources.

Gold

Base: 1000 Total: 3300 Sell: 2310

Builds From

Stridebreaker
Stridebreaker
3300g
HealthDamageAttackSpeedSlow
40 Attack Damage 25% Attack Speed 450 Health Cleave (Unique): Basic attacks on-hit deal 40% AD physical damage to other enemies in a cr 350 radius centered around the target. Active: Breaking Shockwave Deal 80% AD physical damage to enemies in a cr 450 radius centered around you and slow them by 35% for 3 seconds. For each champion hit, gain 35% bonus movement speed decaying over 3 seconds. Can move while casting.

Gold

Base: 750 Total: 3300 Sell: 2310

Builds From

Titanic Hydra
Titanic Hydra
3300g
Deals area of effect damage based on owner's health
HealthHealthRegenDamageOnHit
40 Attack Damage 600 Health Cleave (Unique): Basic attacks on-hit deal 1% maximum health bonus physical damage to the target and 3% maximum health physical damage to other enemies in a cone in the direction of the primary target. Active: Titanic Crescent Your next basic attack within 10 seconds empowers Cleave to deal 4% maximum health bonus physical damage to the primary target and 9% maximum health physical damage to secondary targets (10 second cooldown, starts after using the empowered attack).

Gold

Base: 50 Total: 3300 Sell: 2310

Builds From

Lord Dominik's Regards
Lord Dominik's Regards
3300g
Overcomes enemies with high health and armor
DamageCriticalStrikeArmorPenetration
35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer (Unique): Deal 0 to 15 for 16 increased damage against enemy champions.

Gold

Base: 550 Total: 3300 Sell: 2310

Builds From

Ravenous Hydra
Ravenous Hydra
3300g
Melee attacks hit nearby enemies, dealing damage and restoring Health
DamageLifeStealCooldownReductionOnHitAbilityHaste
65 Attack Damage 15 Ability Haste 12% Life Steal Cleave (Unique): Basic attacks on-hit deal 40% AD physical damage to other enemies in a cr 350 radius centered around the target. This damage benefits from life steal at 100% effectiveness. Active: Ravenous Crescent Deal 80% AD physical damage to enemies within a cr 450 radius in front of you. This damage benefits from life steal at 100% effectiveness.

Gold

Base: 150 Total: 3300 Sell: 2310

Builds From

Zhonya's Hourglass
Zhonya's Hourglass
3250g
Activate to become invincible but unable to take actions
ArmorSpellDamageActive
105 Ability Power 50 Armor Active: Time Stop Put yourself in stasis (buff) for 2.5 seconds, rendering you untargetable and invulnerable for the duration but also unable to move, declare basic attack s, cast abilities, use summoner spell s, or activate items.

Gold

Base: 450 Total: 3250 Sell: 2275

Builds From

Guardian Angel
Guardian Angel
3200g
Periodically revives champion upon death
ArmorDamage
55 Attack Damage 45 Armor Rebirth (Unique): Upon taking lethal damage, enter resurrection for 4 seconds, during which you are invulnerable, untargetable, and unable to act, and afterwards heal for 50% of base health and restore 100% of maximum mana (300 second cooldown, starts after resurrection ends).

Gold

Base: 800 Total: 3200 Sell: 1280

Builds From

Shadowflame
Shadowflame
3200g
SpellDamageMagicPenetration
110 Ability Power 15 Magic Penetration Cinderbloom (Unique): Your magic and true damage will critical strike for 120% damage against enemies below 40% maximum health.

Gold

Base: 900 Total: 3200 Sell: 2240

Builds From

Stormrazor
Stormrazor
3200g
Periodically kill enemy minions to heal and grant gold to a nearby ally
DamageCriticalStrikeAttackSpeedNonbootsMovement
50 Attack Damage 20% Attack Speed 25% Critical Strike Chance Energized (Unique): Moving and basic attacking generates Energize stacks, up to 100. Bolt (Unique): When fully Energized, your next basic attack deals 100 bonus magic damage on-hit and grants you 45% bonus movement speed for 1.5 seconds.

Gold

Base: 700 Total: 3200 Sell: 2240

Builds From

Jak'Sho, The Protean
Jak'Sho, The Protean
3200g
HealthSpellBlockArmorMagicResist
350 Health 45 Armor 45 Magic Resist Voidborn Resilience (Unique): Gain a stack for each second in combat with enemy champions, stacking up to 5 times. At maximum stacks, increase your bonus armor and bonus magic resistance by 30% until the end of combat.

Gold

Base: 650 Total: 3200 Sell: 2240

Builds From

Mercurial Scimitar
Mercurial Scimitar
3200g
Activate to remove all crowd control debuffs and grant massive Move Speed
SpellBlockDamageLifeStealActiveNonbootsMovementTenacity
50 Attack Damage 35 Magic Resist 10% Life Steal Active: Quicksilver Removes all crowd control debuffs (except Airborne) from your champion and grants 50% bonus total movement speed and ghosted for 2 seconds.

Gold

Base: 125 Total: 3200 Sell: 2240

Builds From

Sterak's Gage
Sterak's Gage
3200g
Shields against large bursts of damage
HealthDamageTenacity
400 Health 20% Tenacity The Claws that Catch (Unique): Gain bonus attack damage equal to 45% base AD. Lifeline (Unique): If you would take damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs damage equal to 60% of bonus health which decays over 4.5 seconds.

Gold

Base: 775 Total: 3200 Sell: 2240

Builds From

Bastionbreaker
Bastionbreaker
3200g
DamageArmorPenetrationAbilityHaste
55 Attack Damage 22 Lethality 15 Ability Haste Shaped Charge (Unique): Your next instance of ability damage to a champion or epic monster with a champion ability deals 30 (+ 1.5 per 1 lethality) bonus true damage. Sabotage (Unique): Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you Sabotage for 90 seconds, empowering your next basic attack against a turret or epic monster to consume the effect to deal 300 (+ 25 per 1 lethality) bonus true damage over 3 seconds.

Gold

Base: 863 Total: 3200 Sell: 2240

Builds From

Blade of The Ruined King
Blade of The Ruined King
3200g
Deals damage based on target's Health, can steal Move Speed
DamageAttackSpeedLifeStealSlowOnHit
40 Attack Damage 25% Attack Speed 10% Life Steal Mist's Edge (Unique): Basic attacks deal bonus physical damage on-hit equal to 9% of the target's current health, with a maximum of 100 against minions and monsters. Clawing Shadows (Unique): Basic attacks on-hit against enemy champions apply a stack for 6 seconds, stacking up to 3 times. The third stack consumes them all to slow the target by 30% for 1 second.

Gold

Base: 725 Total: 3200 Sell: 2240

Builds From

Endless Hunger
Endless Hunger
3100g
DamageLifeStealSpellVampTenacityAbilityHaste
65 Attack Damage 5% Omnivamp 20% Tenacity Famine (Unique): Gain 5 (+ 10% bonus AD) ability haste. Feast (Unique): Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you 15% omnivamp for 8 seconds.

Gold

Base: 825 Total: 3100 Sell: 2170

Builds From

Warmog's Armor
Warmog's Armor
3100g
Grants massive Health and Health Regen
HealthHealthRegen
1000 Health 100% Base Health Regen Grants ''Warmog's Heart'' if you have at least 2000 bonus health. Warmog's Heart (Unique): Health regeneration1.5% maximum health every 0.5 seconds if damage has not been taken in the last 8 seconds (3 seconds for damage from non-champions). Warmog's Vitality (Unique): Gain bonus health equal to 12% bonus health from items.

Gold

Base: 500 Total: 3100 Sell: 2170

Builds From

Sundered Sky
Sundered Sky
3100g
HealthDamageCooldownReductionAbilityHaste
45 Attack Damage 400 Health 10 Ability Haste Lightshield Strike (Unique): Your next basic attack against a champion is empowered to critical strike for 60 bonus damage and heal you for 100% base AD (+ 6% of your missing health) (10 second cooldown per target). Excess healing beyond maximum health is converted to bonus health for 8 seconds.

Gold

Base: 500 Total: 3100 Sell: 2170

Builds From

Maw of Malmortius
Maw of Malmortius
3100g
Grants bonus Attack Damage when Health is low
SpellBlockDamageLifeStealSpellVampAbilityHaste
60 Attack Damage 15 Ability Haste 40 Magic Resist Lifeline (Unique): If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 200 (+ 150% bonus AD) magic damage for 3 seconds. Additionally, triggering this effect grants you 10% omnivamp until the end of combat.

Gold

Base: 750 Total: 3100 Sell: 2170

Builds From

Riftmaker
Riftmaker
3100g
HealthSpellDamageCooldownReductionSpellVamp
70 Ability Power 350 Health 15 Ability Haste Void Corruption (Unique): For each second in combat with champions, deal 2% increased damage, stacking up to 4 times for a total of 8% increased damage. At maximum stacks, gain 10% omnivamp. Void Infusion (Unique): Gain ability power equal to 2% bonus health.

Gold

Base: 950 Total: 3100 Sell: 2170

Builds From

Dusk and Dawn
Dusk and Dawn
3100g
HealthAttackSpeedSpellDamageOnHitAbilityHaste
300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed Spellblade (Unique): After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 10% AP) bonus magic damage on-hit and applies on-hit effects to the target again after a 0.2-second delay (1.5 second cooldown, starts after using the empowered attack).

Gold

Base: 300 Total: 3100 Sell: 2170

Builds From

Yun Tal Wildarrows
Yun Tal Wildarrows
3100g
DamageCriticalStrikeAttackSpeed
50 Attack Damage 40% Attack Speed 0% Critical Strike Chance Practice Makes Lethal (Unique): Basic attacks on-attack grant 0.4% critical strike chance permanently, stacking up to 63 times (capped at 25% critical strike chance). Flurry (Unique): Launching a basic attack against an enemy champion grants you 30% bonus attack speed for 6 seconds (30 second cooldown, reduced by 1 second on-hit and 2 seconds if the attack critical strike).

Gold

Base: 850 Total: 3100 Sell: 2170

Builds From

Spear of Shojin
Spear of Shojin
3100g
Reduce damage taken from champions by a flat amount. Attack while near multiple enemy champions to increase this amount for a short time.
HealthDamageAbilityHaste
45 Attack Damage 450 Health Dragonforce (Unique): Gain 25 basic ability haste. Focused Will (Unique): Dealing ability damage or pet damage, sourced from a non-innate ability, generates a stack for 6 seconds, stacking up to 4 times. For each stack, your ability damage, pet damage and proc damage, sourced from a non-item, gain 3% increased damage, for a total increase of 12% at maximum stacks.

Gold

Base: 675 Total: 3100 Sell: 2170

Builds From

Essence Reaver
Essence Reaver
3050g
DamageCriticalStrikeManaRegenCooldownReductionOnHitAbilityHaste
50 Attack Damage 20 Ability Haste 25% Critical Strike Chance Spellblade (Unique): After using an ability, your next basic attack within 10 seconds deals 125% base AD (+ 0 to 50 based on critical strike chance) bonus physical damage on-hit and restores mana equal to 50% of that amount(1.5 second cooldown, starts after using the empowered attack).

Gold

Base: 500 Total: 3050 Sell: 2135

Builds From

Guinsoo's Rageblade
Guinsoo's Rageblade
3000g
DamageAttackSpeedSpellDamageOnHit
30 Attack Damage 30 Ability Power 25% Attack Speed Wrath (Unique): Basic attacks deal 30 bonus magic damage on-hit. Seething Strike (Unique): Basic attacks grant 8% bonus attack speed for 3 seconds, stacking up to 4 times for a total of 32% bonus attack speed. At maximum stacks, basic attacks on-attack also grant a Phantom stack for 6 seconds, up to 2 stacks. At 2 Phantom stacks, the next basic attack consumes all of those stacks on-attack to trigger a Phantom Hit that applies on-hit effects to the target after a 0.15-second delay.

Gold

Base: 1025 Total: 3000 Sell: 2100

Builds From

Immortal Shieldbow
Immortal Shieldbow
3000g
DamageCriticalStrike
55 Attack Damage 25% Critical Strike Chance Lifeline (Unique): If you would take damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 400 to 700 for 11 damage for 3 seconds.

Gold

Base: 825 Total: 3000 Sell: 2100

Builds From

The Collector
The Collector
3000g
DamageCriticalStrikeArmorPenetration
50 Attack Damage 10 Lethality 25% Critical Strike Chance Death (Unique): If you deal post-mitigation damage that would leave a champion below 5% of their maximum health, execute them. Taxes (Unique): Killing a champion grants you an additional 25.

Gold

Base: 525 Total: 3000 Sell: 2100

Builds From

Statikk Shiv
Statikk Shiv
3000g
Movement builds charges that release chain lightning on basic attack
DamageAttackSpeedSpellDamageOnHitNonbootsMovement
45 Attack Damage 45 Ability Power 30% Attack Speed 4% Move Speed Electrospark (Unique): Your next 3 basic attacks on-hit within 8 seconds are empowered to deal 60 bonus magic damage, increased to 85 against non-champions. This bounces to the closest target within 500 units, repeating from the new target to strike up to 5 targets (25 to 10 for 6 second cooldown, starts after using the first empowered attack). Electroshock (Unique): Scoring a takedown against an enemy champion within 3 seconds of damaging them resets ''Electrospark's'' cooldown.

Gold

Base: 625 Total: 3000 Sell: 2100

Builds From

Void Staff
Void Staff
3000g
Increases magic damage
MagicPenetrationSpellDamage
95 Ability Power 40% Magic Penetration

Gold

Base: 1050 Total: 3000 Sell: 2100

Builds From

Cryptbloom
Cryptbloom
3000g
Activate to remove all debuffs and grant massive Move Speed
SpellDamageMagicPenetrationAbilityHaste
75 Ability Power 30% Magic Penetration 20 Ability Haste Life From Death (Unique): Scoring a takedown against an enemy champion while alive and within 3 seconds of damaging them summons a nova that radiates from the location of their death over 1.75 seconds, heal you and allied champions hit for 100 (+ 20% AP).

Gold

Base: 200 Total: 3000 Sell: 2100

Builds From

Banshee's Veil
Banshee's Veil
3000g
Periodically blocks enemy abilities
SpellBlockSpellDamage
105 Ability Power 40 Magic Resist Annul (Unique): Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions).

Gold

Base: 200 Total: 3000 Sell: 2100

Builds From

Heartsteel
Heartsteel
3000g
Restores Health on kill or assist
HealthHealthRegen
900 Health 100% Base Health Regen Colossal Consumption (Unique): While within 700 units of an enemy champion, generate a stack on them each second, stacking up to 3 times. Your next basic attack against a target with 3 stacks is empowered to consume them all to deal 70 (+ 6% maximum health) bonus physical damage on-hit and grant you permanent bonus health equal to 8% of that amount (30 second cooldown per target). Goliath (Unique): Gain key=% increased size.

Gold

Base: 400 Total: 3000 Sell: 2100

Builds From

The Collector
The Collector
3000g
DamageCriticalStrikeArmorPenetration
50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold.

Gold

Base: 525 Total: 3000 Sell: 2100

Builds From

Edge of Night
Edge of Night
3000g
Periodically blocks enemy abilities
HealthDamageArmorPenetration
50 Attack Damage 15 Lethality 250 Health Annul (Unique): Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions).

Gold

Base: 850 Total: 3000 Sell: 2100

Builds From

Kraken Slayer
Kraken Slayer
3000g
DamageAttackSpeedOnHitNonbootsMovement
45 Attack Damage 40% Attack Speed 4% Move Speed Bring It Down (Unique): Basic attacks on-hit grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 150 + (200-150)/10*(x-1) for 13 bonus physical damage on-hit, increased by 0 to 75 by 5, for up to 150*1.75 + (200*1.75-150*1.75)/10*(x-1) for 13 bonus physical damage.

Gold

Base: 325 Total: 3000 Sell: 2100

Builds From

Hextech Gunblade
Hextech Gunblade
3000g
Increases Attack Damage and Ability Power, activate to slow a target
DamageLifeStealSpellDamageActiveSpellVamp
80 Ability Power 40 Attack Damage 10% Omnivamp Active: Lightning Bolt Shocks the target enemy champion with a bolt of lightning, dealing 175 + (253-175)/17*(x-1) for 20 (+ 30% AP) magic damage and slow them by 25% for 1.5 seconds.

Gold

Base: 600 Total: 3000 Sell: 2100

Builds From

Serylda's Grudge
Serylda's Grudge
3000g
DamageCooldownReductionArmorPenetrationAbilityHaste
45 Attack Damage 35% Armor Penetration 15 Ability Haste Bitter Cold (Unique): Dealing ability damage to an enemy that is at or below 50% of their maximum health slow them by 30% for 1 second.

Gold

Base: 500 Total: 3000 Sell: 2100

Builds From

Terminus
Terminus
3000g
Kill minions periodically to heal and grant gold to a nearby ally
DamageAttackSpeedOnHitMagicPenetrationArmorPenetration
30 Attack Damage 35% Attack Speed Shadow (Unique): Basic attacks deal 30 bonus magic damage on-hit. Juxtaposition (Unique): Basic attacks on-hit against champions alternate between Light and Dark hits, each one granting a bonus for 5 seconds that stacks up to 3 times. Light hits grant 6 to 8 for 3 bonus armor and bonus magic resistance while Dark hits grant 10% armor penetration and magic penetration, for a total of 6*3 to 8*3 for 3 bonus resistances and 30% resistances penetration at maximum stacks of each.

Gold

Base: 1100 Total: 3000 Sell: 2100

Builds From

Voltaic Cyclosword
Voltaic Cyclosword
3000g
DamageActiveCooldownReductionArmorPenetrationAbilityHaste
55 Attack Damage 10 Lethality 10 Ability Haste Energized (Unique): Moving and basic attacking generates Energize stacks, up to 100. Galvanize (Unique): Energized stack generation is increased by 75% for distance travelled from dash, lunge and blink, as well as while moving in stealth. Firmament (Unique): When fully Energized, your next basic attack deals 100 bonus physical damage on-hit and slow the target by 99% for 0.75 seconds.

Gold

Base: 963 Total: 3000 Sell: 2100

Builds From

Mortal Reminder
Mortal Reminder
3000g
Overcomes enemies with high Health recovery and Armor
DamageCriticalStrikeArmorPenetration
35 Attack Damage 30% Armor Penetration 25% Critical Strike Chance Grievous Wounds (Unique): Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.

Gold

Base: 150 Total: 3000 Sell: 2100

Builds From

Chempunk Chainsword
Chempunk Chainsword
3000g
HealthDamageCooldownReductionAbilityHaste
45 Attack Damage 450 Health 15 Ability Haste Hackshorn (Unique): Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.

Gold

Base: 250 Total: 3000 Sell: 2100

Builds From

Hullbreaker
Hullbreaker
3000g
HealthDamageNonbootsMovement
40 Attack Damage 500 Health 4% Move Speed Skipper (Unique): Basic attacks on-hit against any enemy grant a stack for 10 seconds, stacking up to 5 times. At maximum stacks, or 4 stacks, your next basic attack against a champion, epic monster, or structure consumes all stacks to deal 120% base AD (+ 5% maximum health) bonus physical damage, increased to 300% base AD (+ 10% maximum health) against structures. Boarding Party (Unique): Allied Blue Siege Minion and Blue Super Minion within er 1050 units gain 70 to 130 for 11 bonus armor and bonus magic resistance, as well as 10% increased size.

Gold

Base: 175 Total: 3000 Sell: 2100

Builds From

Cosmic Drive
Cosmic Drive
3000g
Massive amounts of Cooldown Reduction
HealthSpellDamageNonbootsMovementAbilityHaste
70 Ability Power 350 Health 25 Ability Haste 4% Move Speed Spelldance (Unique): Dealing magic or true damage to an enemy champion grants you 20 bonus movement speed for 4 seconds.

Gold

Base: 450 Total: 3000 Sell: 2100

Builds From

Black Cleaver
Black Cleaver
3000g
Dealing physical damage to enemy champions reduces their Armor
HealthDamageCooldownReductionOnHitNonbootsMovementArmorPenetrationAbilityHaste
40 Attack Damage 400 Health 20 Ability Haste Carve (Unique): Dealing physical damage to an enemy champion applies a stack of Carve for 6 seconds, stacking up to 5 times. Each stack inflicts 6% armor reduction, up to 30% at 5 stacks. Fervor (Unique): Dealing physical damage grants you 20 bonus movement speed for 2 seconds.

Gold

Base: 225 Total: 3000 Sell: 2100

Builds From

Liandry's Torment
Liandry's Torment
3000g
Charge up in combat to deal high damage over time, especially against durable enemies
HealthSpellDamage
60 Ability Power 300 Health Torment (Unique): Dealing ability damage burns enemies, causing them to take 1% of the target's maximum health magic damage every 0.5 seconds over 3 seconds, capped at 20 per tick against monsters. Suffering (Unique): For each second in combat with enemy champions, deal 2% increased damage, stacking up to 3 times for a total of 6%.

Gold

Base: 800 Total: 3000 Sell: 2100

Builds From

Experimental Hexplate
Experimental Hexplate
3000g
Increases maximum Mana as Mana is spent
HealthDamageAttackSpeedCooldownReductionNonbootsMovementAbilityHaste
40 Attack Damage 20% Attack Speed 450 Health Hexcharged (Unique): Gain 30 ultimate haste. Overdrive (Unique): Upon casting your ultimate ability, enter Overdrive to gain 50% bonus attack speed and 20% bonus movement speed for 8 seconds (30 second cooldown, starts on ultimate cast).

Gold

Base: 500 Total: 3000 Sell: 2100

Builds From

Moonstone Renewer
Moonstone Renewer
2900g
HealthSpellDamageManaRegenCooldownReductionAbilityHaste
35 Ability Power 400 Health 20 Ability Haste 150% Base Mana Regen Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Gold

Base: 800 Total: 2900 Sell: 2030

Builds From

Manamune
Manamune
2900g
Increases Attack Damage based on maximum Mana
DamageManaCooldownReductionOnHitAbilityHaste
35 Attack Damage 500 Mana 15 Ability Haste Awe (Unique): Grants bonus attack damage equal to 2% maximum mana. Manaflow (Unique): Grants a charge every 8 seconds, up to 4 charges. Consumes a charge on-hit and whenever affecting an enemy or ally with an ability to grant 3 bonus mana, increased to 6 for champion targets, up to a maximum of 360 bonus mana. Can only be triggered once per cast instance. Transforms into Muramana at 360 bonus mana.

Gold

Base: 1100 Total: 2900 Sell: 2030

Builds From

Eclipse
Eclipse
2900g
DamageCooldownReductionAbilityHaste
60 Attack Damage 15 Ability Haste Ever Rising Moon (Unique): Damaging basic attack s, abilities, item effects, and summoner spell s, as well as the application of crowd control and damage over time effects, generate stack s against enemy champions, up to one per attack or cast per champion. Applying 2 stacks to a champion within a 2 second period deals bonus physical damage to them equal to 6% of target's maximum health and grants you a shield for 160 (+ 40% bonus AD) for 2 seconds.

Gold

Base: 625 Total: 2900 Sell: 2030

Builds From

Lich Bane
Lich Bane
2900g
Grants a bonus to next attack after spell cast
SpellDamageOnHitNonbootsMovementAbilityHaste
100 Ability Power 6% Move Speed 10 Ability Haste Spellblade (Unique): After using an ability, your next basic attack within 10 seconds gains 50% bonus attack speed and deals 75% base AD (+ 40% AP) bonus magic damage on-hit (1.5 second cooldown, starts after using the empowered attack).

Gold

Base: 250 Total: 2900 Sell: 2030

Builds From

Dead Man's Plate
Dead Man's Plate
2900g
Build momentum as you move around then smash into enemies.
HealthArmorSlowNonbootsMovement
350 Health 55 Armor 4% Move Speed Shipwrecker (Unique): While moving, generates 7 stacks of Momentum every 0.25 seconds, granting up to 20 bonus movement speed at 100 stacks after 3.75 seconds of moving. Basic attacks consume all stacks to deal 0 to 40 for 11 (+ 0 to 100 for 11 base AD) bonus physical damage on-hit. Unsinkable (Unique): Gain 15% slow resist.

Gold

Base: 900 Total: 2900 Sell: 2030

Builds From

Manamune
Manamune
2900g
DamageManaCooldownReductionOnHitAbilityHaste
35 Attack Damage 500 Mana 15 Ability Haste Awe Gain bonus Attack Damage. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grants 6.5 max Mana (doubled vs. champions). Transforms into Muramana at 360 max Mana.

Gold

Base: 1100 Total: 2900 Sell: 2030

Builds From

Iceborn Gauntlet
Iceborn Gauntlet
2900g
High Magic Resist.Passively slow nearby enemies. When spells are cast near you, release a wave of energy that damages and slows.
HealthArmorCooldownReductionSlowOnHitAbilityHaste
300 Health 50 Armor 15 Ability Haste Spellblade (Unique): After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit and creates a 300 radius frost field for 2 seconds. Enemies within the field are slowed by 25% (1.5 second cooldown, starts after using the empowered attack).

Gold

Base: 800 Total: 2900 Sell: 2030

Builds From

Nashor's Tooth
Nashor's Tooth
2900g
Increases Attack Speed, Ability Power, and Cooldown Reduction
AttackSpeedSpellDamageOnHitAbilityHaste
80 Ability Power 50% Attack Speed 15 Ability Haste Icathian Bite (Unique): Basic attacks deal 15 (+ 15% AP) bonus magic damage on-hit.

Gold

Base: 500 Total: 2900 Sell: 2030

Builds From

Knight's Vow
Knight's Vow
2900g
HealthHealthRegenArmorAuraActiveCooldownReductionAbilityHaste
300 Health 50 Armor 10 Ability Haste 150% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy.

Gold

Base: 1000 Total: 2900 Sell: 2030

Builds From

Dawncore
Dawncore
2900g
SpellDamageManaRegen
50 Ability Power 20% Heal and Shield Power 150% Base Mana Regen First Light Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.

Gold

Base: 850 Total: 2900 Sell: 2030

Builds From

Bloodletter's Curse
Bloodletter's Curse
2900g
HealthSpellDamageCooldownReductionMagicPenetration
65 Ability Power 400 Health 15 Ability Haste Vile Decay (Unique): Dealing magic damage to an enemy champion with a champion ability applies a stack of Vile Decay to them for 6 seconds, stacking up to 4 times and up to once per basic attack or ability per cast instance every 0.3 seconds. Each stack inflicts 7.5% magic resistance reduction, up to 30% at 4 stacks.

Gold

Base: 750 Total: 2900 Sell: 2030

Builds From

Archangel's Staff
Archangel's Staff
2900g
SpellDamageManaAbilityHaste
70 Ability Power 600 Mana 25 Ability Haste Awe Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges) Landing Abilities grants 9.5 max Mana (doubled vs. champions). Transforms into Seraph's Embrace at 360 max Mana.

Gold

Base: 450 Total: 2900 Sell: 2030

Builds From

Archangel's Staff
Archangel's Staff
2900g
Increases Ability Power based on maximum Mana
SpellDamageManaAbilityHaste
70 Ability Power 600 Mana 25 Ability Haste Awe (Unique): Grants ability power equal to 1% bonus mana. Manaflow (Unique): Grants a charge every 8 seconds, up to 5 charges. Affecting an enemy or ally with an ability consumes a charge to grant 5 bonus mana, increased to 10 if they are a champion, up to a maximum of 360 bonus mana. Transforms into Seraph's Embrace at 360 bonus mana.

Gold

Base: 450 Total: 2900 Sell: 2030

Builds From

Kaenic Rookern
Kaenic Rookern
2900g
HealthSpellBlockHealthRegen
400 Health 80 Magic Resist 100% Base Health Regen Magebane (Unique): After not taking magic damage for 15 seconds, gain a shield that absorbs magic damage equal to 15% of maximum health until destroyed.

Gold

Base: 800 Total: 2900 Sell: 2030

Builds From

Profane Hydra
Profane Hydra
2850g
DamageActiveCooldownReductionArmorPenetrationAbilityHaste
55 Attack Damage 18 Lethality 10 Ability Haste Cleave (Unique): Damaging basic attacks deal 40% AD physical damage to other enemies in a cr 350 radius centered around the target. Active: Heretical Cleave Deal 80% AD physical damage to enemies in a cr 450 radius.

Gold

Base: 313 Total: 2850 Sell: 1995

Builds From

Abyssal Mask
Abyssal Mask
2850g
HealthSpellBlockCooldownReductionMagicResistAbilityHaste
350 Health 50 Magic Resist 15 Ability Haste Unmake Nearby enemy champions take 12% more magic damage.

Gold

Base: 1200 Total: 2850 Sell: 1995

Builds From

Morellonomicon
Morellonomicon
2850g
Increases magic damage
HealthSpellDamageCooldownReductionAbilityHaste
75 Ability Power 350 Health 15 Ability Haste Grievous Wounds (Unique): Dealing magic damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.

Gold

Base: 400 Total: 2850 Sell: 1995

Builds From

Unending Despair
Unending Despair
2800g
HealthArmorCooldownReductionAbilityHaste
400 Health 50 Armor 15 Ability Haste Anguish (Unique): Every 4 seconds after entering combat with champions, sap all enemy champions around you within 650 units to deal magic damage equal to 3% of your bonus health to them and heal yourself equal to 250% of the post-mitigation damage dealt.

Gold

Base: 800 Total: 2800 Sell: 1960

Builds From

Stormsurge
Stormsurge
2800g
SpellDamageGoldPerNonbootsMovementMagicPenetration
90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider (Unique): Dealing damage to an enemy champion equal to 25% of their maximum health within 2.5 seconds inflicts them with Squall (30 second cooldown, starts on ''Squall's'' application). Squall (Unique): After 2 seconds of having applied Squall, strike the target with lightning, dealing 125 (+ 10% AP) magic damage to them. If the target dies before being struck, they emit an electric field instantly that shocks all enemy champions in a cr 600 radius, dealing them the same damage.

Gold

Base: 800 Total: 2800 Sell: 1960

Builds From

Youmuu's Ghostblade
Youmuu's Ghostblade
2800g
Activate to greatly increase Move Speed
DamageActiveNonbootsMovementArmorPenetration
55 Attack Damage 18 Lethality 4% Move Speed Haunt (Unique): Gain 20 bonus movement speed while out-of-combat with enemy champions for 3 seconds. Active: Wraith Step Gain 20% bonus movement speed and ghosted for 6 seconds.

Gold

Base: 675 Total: 2800 Sell: 1960

Builds From

Mikael's Blessing
Mikael's Blessing
2800g
HealthManaRegenActiveCooldownReductionTenacityAbilityHaste
400 Health 100% Base Mana Regen 15% Heal and Shield Power 15 Ability Haste Purify Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.

Gold

Base: 1000 Total: 2800 Sell: 1960

Builds From

Wit's End
Wit's End
2800g
Resist magic damage and claw your way back to life.
SpellBlockAttackSpeedOnHitTenacity
50% Attack Speed 45 Magic Resist 20% Tenacity Fray (Unique): Basic attacks deal 45 bonus magic damage on-hit.

Gold

Base: 550 Total: 2800 Sell: 1960

Builds From

Actualizer
Actualizer
2800g
SpellDamageManaAbilityHaste
90 Ability Power 300 Mana 10 Ability Haste Active: Mana Made Real For 8 seconds, your mana is Empowered. While Empowered: your abilities cost 100% more mana; you gain 15% (+ 0.5% per 100 bonus mana) increased ability damage, healing, and shielding; and your basic abilities' cooldowns progress 30% faster.

Gold

Base: 750 Total: 2800 Sell: 1960

Builds From

Blackfire Torch
Blackfire Torch
2800g
SpellDamageManaCooldownReductionAbilityHaste
80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze (Unique): Dealing ability damage burns enemies, causing them to take 60/6 (+ 6/6% AP) magic damage every 0.5 seconds over 3 seconds, for a total of 60 (+ 6% AP). Against monsters, the burn deals 10 bonus magic damage per tick, dealing a total of (60/6)+10 (+ 6/6% AP) magic damage per tick for up to 60+(10*6) (+ 6% AP). Blackfire (Unique): For each champion, epic monster, and large monster afflicted with ''Baleful Blaze's'' burn, increase your ability power by 4%.

Gold

Base: 700 Total: 2800 Sell: 1960

Builds From

Force of Nature
Force of Nature
2800g
Move Speed, Magic Resist, and max Health Regeneration
HealthSpellBlockNonbootsMovement
400 Health 55 Magic Resist 4% Move Speed Steadfast (Unique): Taking magic damage from champions generates a stack of Steadfast for 7 seconds, stacking up to 8 times with the duration refreshing on subsequent magic damage from them and whenever dealing damage to them. Becoming immobilize by an enemy champion generates 2 stacks and also refreshes the duration. Once per cast instance, each incoming basic attack, ability, or item effect can only generate 1 stack of Steadfast from their damage every 1 second. At maximum stacks, gain 70 bonus magic resistance and 6% bonus movement speed.

Gold

Base: 750 Total: 2800 Sell: 1960

Builds From

Hexoptics C44
Hexoptics C44
2800g
DamageCriticalStrike
55 Attack Damage 25% Critical Strike Chance Magnification (Unique): Deal 0 to 10 for 11 increased basic damage. The distance is calculated from your cr current position to the target's position at the time they are damaged. Arcane Aim (Unique): Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you 100 bonus attack range for 6 seconds.

Gold

Base: 275 Total: 2800 Sell: 1960

Builds From

Umbral Glaive
Umbral Glaive
2800g
Provides trap and ward detection periodically
DamageVisionCooldownReductionArmorPenetrationAbilityHaste
60 Attack Damage 18 Lethality 15 Ability Haste Blackout (Unique): When spotted by enemy stealthed wards or stealthed trap, gain Blackout for 8 seconds. Blackout: You disabled ward surrounding stealthed wards, as well as expose and true sight nearby stealthed wards and traps while Blackout is active. Your basic attack s deal 2 bonus true damage to wards. Nightstalker (Unique): After being not sight to enemies for at least 1 second, your next basic attack against a champion is empowered to deal 50 (+ 1.5 per 1 Lethality) bonus true damage on-hit. The empowered attack lasts for 4 seconds after being seen by an enemy.

Gold

Base: 750 Total: 2800 Sell: 1960

Builds From

Redemption
Redemption
2800g
SpellDamageManaRegenCooldownReductionAbilityHaste
30 Ability Power 15 Ability Haste 100% Base Mana Regen 10% Heal and Shield Power Intervention Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

Gold

Base: 1000 Total: 2800 Sell: 1960

Builds From

Hubris
Hubris
2800g
DamageActiveCooldownReductionArmorPenetrationAbilityHaste
55 Attack Damage 18 Lethality 10 Ability Haste Eminence (Unique): Scoring a takedown against an enemy champion within 3 seconds of damaging them generates a permanent stack and grants you 15 (+ 2 per stack) bonus attack damage for 90 seconds.

Gold

Base: 750 Total: 2800 Sell: 1960

Builds From

Hollow Radiance
Hollow Radiance
2800g
Immobilize enemies to gain a shield. Activate to run faster at opponents.
HealthSpellBlockHealthRegenAuraMagicResistAbilityHaste
400 Health 40 Magic Resist 10 Ability Haste 100% Base Health Regen Immolate (Unique): Taking or dealing damage activates this passive for 3 seconds. Deal 15 (+ 1% bonus health) magic damage every second to enemies within cr 325 (+ 100% bonus size) units, with the damage being increased to 125% against minions and monsters. This executes minions that would be killed by one more tick of damage. Desolate (Unique): Killing a non-champion unit causes an eruption around their death location that deals *2 (+ *2% bonus health) magic damage to enemies within 350 units. Scoring a takedown against an enemy champion within 3 seconds of damaging them causes a larger eruption that deals *4 (+ *4% bonus health) magic damage to enemies within 500 units.

Gold

Base: 650 Total: 2800 Sell: 1960

Builds From

Axiom Arc
Axiom Arc
2750g
DamageArmorPenetrationAbilityHaste
55 Attack Damage 18 Lethality 20 Ability Haste Flux (Unique): Scoring a takedown against an enemy champion within 3 seconds of damaging them refunds 15% (+ 0.15% per 1 Lethality) of your ultimate ability's total cooldown.

Gold

Base: 363 Total: 2750 Sell: 1925

Builds From

Luden's Echo
Luden's Echo
2750g
High burst damage, good against fragile foes
SpellDamageManaCooldownReductionAbilityHaste
100 Ability Power 600 Mana 10 Ability Haste Echo (Unique): Gain 6 Echo stacks. Dealing ability damage to an enemy consumes all Echo stacks to deal 75 (+ 5% AP) bonus magic damage to them and, for each stack consumed beyond the first, an additional enemy within cr 600 units of them, firing an orb at each secondary target that impacts after 0.5 to deal the damage. If the number of additional targets fired at is less than the number of stacks consumed,deal an additional 75*0.2 to 75*5*0.2 for 5 (+ key=% AP) magic damage to the primary target, for a total of (75*0.2)+75 to (75*5*0.2)+75 for 5 (+ key=% AP)

Gold

Base: 450 Total: 2750 Sell: 1925

Builds From

Sunfire Aegis
Sunfire Aegis
2700g
High armor. Constantly deals damage to nearby enemies. Immobilize enemies to release a wave of damaging flame
HealthArmorAuraAbilityHaste
350 Health 50 Armor 10 Ability Haste Immolate (Unique): Taking or dealing damage activates this passive for 3 seconds. Deal 20 (+ 1% bonus health) magic damage every second to enemies within cr 325 (+ 100% bonus size) units, with the damage being increased to 160% against minions and to 200% against monsters. This executes minions that would be killed by one more tick of damage.

Gold

Base: 600 Total: 2700 Sell: 1890

Builds From

Spirit Visage
Spirit Visage
2700g
Increases Health and healing effects
HealthSpellBlockHealthRegenCooldownReductionAbilityHaste
400 Health 50 Magic Resist 10 Ability Haste 100% Base Health Regen Boundless Vitality (Unique): Increases all heal and shield received as well as health regeneration by 25%.

Gold

Base: 650 Total: 2700 Sell: 1890

Builds From

Malignance
Malignance
2700g
Partner with an ally to protect each other
SpellDamageManaAbilityHaste
90 Ability Power 600 Mana 15 Ability Haste Scorn (Unique): Gain 20 ultimate haste. Hatefog (Unique): Dealing non-proc damage or pet damage to enemy champions with your ultimate ability creates a type=ultimate's damage instance radius scorched zone beneath them for 3 seconds, applying a Curse to enemies within that deals 60/4 (+ 5/4% AP) magic damage every 0.25 seconds and reduces their magic resistance by 10 (3 second cooldown per target, starts on zone creation).

Gold

Base: 650 Total: 2700 Sell: 1890

Builds From

Frozen Heart
Frozen Heart
2700g
ArmorManaAuraCooldownReductionAbilityHaste
75 Armor 500 Mana 25 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%.

Gold

Base: 800 Total: 2700 Sell: 1890

Builds From

Horizon Focus
Horizon Focus
2700g
Immobilizing a champion causes lightning to strike them
SpellDamageAbilityHaste
75 Ability Power 25 Ability Haste Hypershot (Unique): Dealing ability damage to a champion with a champion ability at cr 600 or more units away from the cast position marks them for 6 seconds, standard sight them and increasing your damage dealt to them by 10%. Focus (Unique): Upon triggering Hypershot, grant sight of the area cr 1400 units around the target for 2 seconds and apply ''Hypershot's'' mark to enemy champions within the area for 3 seconds.

Gold

Base: 600 Total: 2700 Sell: 1890

Builds From

Randuin's Omen
Randuin's Omen
2700g
Greatly increases defenses, activate to slow nearby enemies
HealthArmorActiveSlow
350 Health 75 Armor Resilience (Unique): Reduces incoming damage from critical strike by 30%. Active: Humility Unleash a shockwave around you that slow nearby enemies by 70% for 2 seconds.

Gold

Base: 800 Total: 2700 Sell: 1890

Builds From

Abyssal Mask
Abyssal Mask
2650g
HealthSpellBlockCooldownReductionMagicResistAbilityHaste
350 Health 45 Magic Resist 15 Ability Haste Unmake (Unique): Enemy champions within 700 units of you become cursed, causing them to receive 12% increased magic damage from all sources.

Gold

Base: 1000 Total: 2650 Sell: 1855

Builds From

Runaan's Hurricane
Runaan's Hurricane
2650g
Ranged attacks fire two bolts at nearby enemies
CriticalStrikeAttackSpeedOnHitNonbootsMovement
40% Attack Speed 25% Critical Strike Chance 4% Move Speed Wind's Fury (Unique): Basic attacks on-attack fire additional bolts at up to 2 enemies in front of you, each dealing 55% AD physical damage. Bolts apply on-hit effects and are affected by critical strike modifiers.

Gold

Base: 850 Total: 2650 Sell: 1855

Builds From

Fiendhunter Bolts
Fiendhunter Bolts
2650g
CriticalStrikeAttackSpeedNonbootsMovementAbilityHaste
45% Attack Speed 25% Critical Strike Chance 4% Move Speed Night Vigil (Unique): Gain 30 ultimate haste. Opening Barrage (Unique): After casting your ultimate ability, your next 3 basic attacks within 8 seconds gain 50% bonus attack speed and will critically strike for 60 bonus damage. If an attack would have already critically struck, it instead critically strikes for 100 bonus damage and deals bonus true damage equal to 15% of the triggering attack's damage.

Gold

Base: 850 Total: 2650 Sell: 1855

Builds From

Hextech Rocketbelt
Hextech Rocketbelt
2650g
Activate to dash forward and unleash a fiery explosion
HealthSpellDamageActiveCooldownReductionNonbootsMovementAbilityHaste
70 Ability Power 300 Health 20 Ability Haste Active: Supersonic Dash 275 units in the target direction, though not through terrain, then unleash an arc of 7 rockets forward which upon collision explode in a cr 185-radius area. Enemies within 85 units of your dash and ones hit by any rocket's explosion are dealt 100 (+ 10% AP) magic damage, once per cast.

Gold

Base: 300 Total: 2650 Sell: 1855

Builds From

Rapid Firecannon
Rapid Firecannon
2650g
Movement builds charges that release a sieging fire attack on release
CriticalStrikeAttackSpeedNonbootsMovement
35% Attack Speed 25% Critical Strike Chance 4% Move Speed Energized (Unique): Moving and basic attacking generates Energize stacks, up to 100. Sharpshooter (Unique): When fully Energized, your next basic attack deals 40 bonus magic damage on-hit. Energized attacks gain 35% bonus range, capped at 150.

Gold

Base: 850 Total: 2650 Sell: 1855

Builds From

Thornmail
Thornmail
2650g
HealthArmor
200 Health 85 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Gold

Base: 650 Total: 2650 Sell: 1855

Builds From

Phantom Dancer
Phantom Dancer
2650g
Move faster while attacking enemies and gain a shield when on low health.
CriticalStrikeAttackSpeedNonbootsMovement
65% Attack Speed 25% Critical Strike Chance 10% Move Speed Spectral Waltz (Unique): Become permanently ghosted.

Gold

Base: 950 Total: 2650 Sell: 1855

Builds From

Navori Flickerblade
Navori Flickerblade
2650g
CriticalStrikeAttackSpeedNonbootsMovement
40% Attack Speed 25% Critical Strike Chance 4% Move Speed Transcendence (Unique): Basic attacks on-attack reduce the remaining cooldowns of your basic abilities by 15%.

Gold

Base: 950 Total: 2650 Sell: 1855

Builds From

Rod of Ages
Rod of Ages
2600g
HealthHealthRegenSpellDamageManaManaRegen
45 Ability Power 350 Health 500 Mana Timeless This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Gold

Base: 450 Total: 2600 Sell: 1820

Builds From

Staff of Flowing Water
Staff of Flowing Water
2600g
SpellDamageManaRegenCooldownReductionAbilityHaste
45 Ability Power 10% Heal and Shield Power 150% Base Mana Regen 10 Ability Haste Rapids Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.

Gold

Base: 750 Total: 2600 Sell: 1820

Builds From

Ardent Censer
Ardent Censer
2600g
AttackSpeedSpellDamageManaRegenNonbootsMovement
55 Ability Power 10% Heal and Shield Power 150% Base Mana Regen 6% Move Speed Sanctify Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.

Gold

Base: 700 Total: 2600 Sell: 1820

Builds From

Shurelya's Battlesong
Shurelya's Battlesong
2600g
SpellDamageManaRegenActiveCooldownReductionNonbootsMovementAbilityHaste
65 Ability Power 15 Ability Haste 6% Move Speed 150% Base Mana Regen Inspiring Speech Grant nearby allies 30% Move Speed for 4 seconds.

Gold

Base: 800 Total: 2600 Sell: 1820

Builds From

Echoes of Helia
Echoes of Helia
2600g
HealthSpellDamageManaRegenCooldownReductionAbilityHaste
35 Ability Power 250 Health 20 Ability Haste 150% Base Mana Regen Soul Siphon Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health.

Gold

Base: 900 Total: 2600 Sell: 1820

Builds From

Rod of Ages
Rod of Ages
2600g
HealthHealthRegenSpellDamageManaManaRegen
45 Ability Power 350 Health 500 Mana Timeless (Unique): This item gains 10 bonus health, 30 bonus mana, and 3 ability power every minute, up to 10 times, for a maximum of 100 bonus health, 300 bonus mana, and 30 ability power. Upon reaching maximum stacks, gain a level that preserves your current experience (level cap remains the same). Eternity (Unique): Restore mana equal to 10% of pre-mitigation damage taken from champions, and heal for an amount equal to 25% of mana spent, up to 20 per cast. Toggled abilities can only heal for up to 20 per second.

Gold

Base: 450 Total: 2600 Sell: 1820

Builds From

Locket of the Iron Solari
Locket of the Iron Solari
2600g
HealthSpellBlockArmorAuraActiveMagicResistAbilityHaste
250 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.

Gold

Base: 1100 Total: 2600 Sell: 1820

Builds From

Rylai's Crystal Scepter
Rylai's Crystal Scepter
2600g
Abilities slow enemies
HealthSpellDamageSlow
65 Ability Power 400 Health Rimefrost (Unique): Dealing ability damage slow affected unit s by 30% for 1 second.

Gold

Base: 450 Total: 2600 Sell: 1820

Builds From

Sword of the Divine
Sword of the Divine
2500g
DamageCriticalStrikeSpellDamage
90 Adaptive Force 50% Critical Strike Chance Excoriate Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.

Gold

Base: 2500 Total: 2500 Sell: 1000
Hextech Gunblade
Hextech Gunblade
2500g
DamageLifeStealSpellDamageActiveSpellVamp
90 Ability Power 45 Attack Damage 15% Omnivamp ACTIVE (0s) Lightning Bolt Shocks the target enemy champion, dealing magic damage and Slowing them by 40% for 2 seconds.

Gold

Base: 2500 Total: 2500 Sell: 1250
Gambler's Blade
Gambler's Blade
2500g
DamageNonbootsMovementMagicPenetrationArmorPenetrationAbilityHaste
55 Adaptive Force 10 Ability Haste 15 Lethality 15 Magic Penetration 15% Move Speed Playing for Time Champion takedowns while using Gambler's Blade delays Doom-boss Veigar's arrival by an additional 10 seconds. Deaths while carrying the Blade accelerate it by 10 seconds. (Will not lose time past the 14:30 minute mark) Double Down Champion takedowns grant a stack, each granting 10 bonus gold on kill. Also take 5% increased damage per stack. Lose all stacks on death.

Gold

Base: 2500 Total: 2500 Sell: 0
Dawncore
Dawncore
2500g
SpellDamageManaRegen
45 Ability Power 16% Heal and Shield Power 100% Base Mana Regen First Light (Unique): Gain 2% heal and shield power and 10 ability power for every additional 100% base mana regeneration.

Gold

Base: 450 Total: 2500 Sell: 1750

Builds From

Flesheater
Flesheater
2500g
DamageSpellDamageMagicPenetrationArmorPenetration
55 Adaptive Force 500 Health Hack the Meat Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability. Cannibalize On Champion Takedown, steal 10% of their stats and size for the rest of the round.

Gold

Base: 2500 Total: 2500 Sell: 1000
Frozen Heart
Frozen Heart
2500g
Massively increases Armor and slows enemy basic attacks
ArmorManaAuraCooldownReductionAbilityHaste
75 Armor 400 Mana 20 Ability Haste Winter's Caress (Unique): Cripple the attack speed of enemy champions within 700 units by 20%.

Gold

Base: 600 Total: 2500 Sell: 1750

Builds From

Cruelty
Cruelty
2500g
ArmorSpellDamageMagicResist
60 Ability Power 25 Armor 25 Magic Resist Watch Them Fall On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.

Gold

Base: 2500 Total: 2500 Sell: 1000
Demon King's Crown
Demon King's Crown
2500g
HealthArmorDamageAttackSpeedSpellDamageMagicResistAbilityHaste
Supremacy Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 20%, increased by 0% perTakedown and -3% per Death after acquiring this item.

Gold

Base: 2500 Total: 2500 Sell: 1000
Sword of Blossoming Dawn
Sword of Blossoming Dawn
2500g
HealthSpellDamageCooldownReductionOnHitAbilityHaste
35 Ability Power 150 Health 10% Heal and Shield Power 10 Ability Haste Effervescence Gain +1% Attack Speed for every 1% Heal and Shield Power you have. Peppermint On-Hit, heal the lowest health ally champion near you for , prioritizing lower health allies.

Gold

Base: 2500 Total: 2500 Sell: 1250
Gargoyle Stoneplate
Gargoyle Stoneplate
2500g
SpellBlockArmorActiveCooldownReductionAbilityHaste
55 Armor 55 Magic Resist 10 Ability Haste 8% Move Speed Active - Unbreakable: Gain a Shield that decays and grow in size.

Gold

Base: 2500 Total: 2500 Sell: 1000
Zephyr
Zephyr
2500g
AttackSpeedCooldownReductionOnHitNonbootsMovementTenacity
40% Attack Speed 8% Move Speed 25 Ability Haste 20% Tenacity Like the Wind Gain 5% Move Speed On-Hit for 6 seconds, stacking up to 25% Move Speed.

Gold

Base: 2500 Total: 2500 Sell: 1250
Shield of Molten Stone
Shield of Molten Stone
2500g
HealthArmor
250 Health 80 Armor Immovable as the Earth Increase your armor by 20%, and gain Block Chance based on your Armor.

Gold

Base: 2500 Total: 2500 Sell: 1000
Crown of the Shattered Queen
Crown of the Shattered Queen
2500g
HealthSpellDamageManaAbilityHaste
65 Ability Power 250 Health 600 Mana 15 Ability Haste Safeguard You are Safeguarded, reducing incoming champion damage by 40%. Safeguard persists for 3 seconds after taking champion damage. (0s). Item Cooldown is restarted when damage is taken from champions.

Gold

Base: 2500 Total: 2500 Sell: 1000
Protoplasm Harness
Protoplasm Harness
2500g
HealthNonbootsMovementTenacityAbilityHaste
600 Health 20 Ability Haste Lifeline (Unique): If you would take damage that would reduce you below 30% of your maximum health, gain 200 + (300-200)/17*(x-1) for 20 bonus health for 5 seconds and heal yourself for 200 + (400-200)/17*(x-1) for 20 (+ 175% bonus armor) (+ 175% bonus magic resistance) over the same duration, during which you also gain 15% increased size, 10% bonus movement speed, and 25% tenacity.

Gold

Base: 800 Total: 2500 Sell: 1750

Builds From

Serpent's Fang
Serpent's Fang
2500g
DamageArmorPenetration
55 Attack Damage 15 Lethality Shield Reaver (Unique): Dealing damage to an enemy champion inflicts them with venom for 3 seconds, reducing any shield they gain within the duration by 50%, and if the target was not already afflicted by the venom, reducing all of their active shields by the same amount.

Gold

Base: 625 Total: 2500 Sell: 1750

Builds From

Cloak of Starry Night
Cloak of Starry Night
2500g
HealthSpellBlock
250 Health 60 Magic Resist Limitless as the Stars Increase your Magic Resist by 10%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 25%.

Gold

Base: 2500 Total: 2500 Sell: 1000
Atma's Reckoning
Atma's Reckoning
2500g
HealthCriticalStrikeLane
500 Health 20% Critical Strike Chance Big Hands Gain 0-30% Critical Strike Chance, scaling with your bonus Health.

Gold

Base: 2500 Total: 2500 Sell: 1250
Thornmail
Thornmail
2450g
HealthArmor
150 Health 75 Armor Thorns (Unique): When struck by a basic attack on-hit, deal 20 (+ 10% bonus armor) magic damage to the attacker and, if they are a champion, inflict them with Grievous Wounds for 3 seconds.

Gold

Base: 450 Total: 2450 Sell: 1715

Builds From

Imperial Mandate
Imperial Mandate
2400g
SpellDamageManaRegenCooldownReductionAbilityHaste
65 Ability Power 15 Ability Haste 150% Base Mana Regen Control Gain 15 Ability Haste for your abilities with Immobilizing effects. Command On Immobilizing an enemy champion, mark them as 6% Vulnerable for 4 seconds.

Gold

Base: 650 Total: 2400 Sell: 1680

Builds From

Imperial Mandate
Imperial Mandate
2400g
Defer damage until later.
SpellDamageManaRegenCooldownReductionAbilityHaste
65 Ability Power 15 Ability Haste 150% Base Mana Regen Coordinated Fire (Unique): Abilities that slow or immobilize enemy champions mark them for 5 seconds. Allied champions that damage marked enemies consume the mark to deal 10% of the target's current health bonus magic damage (9 second cooldown per target, shared between all users of Imperial Mandate; starts upon mark application).

Gold

Base: 650 Total: 2400 Sell: 1680

Builds From

Winter's Approach
Winter's Approach
2400g
HealthManaAbilityHaste
550 Health 500 Mana 15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 6.5 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.

Gold

Base: 300 Total: 2400 Sell: 1680

Builds From

Winter's Approach
Winter's Approach
2400g
HealthManaAbilityHaste
550 Health 500 Mana 15 Ability Haste Awe (Unique): Grants bonus health equal to 15% bonus mana. Manaflow (Unique): Grants a charge every 8 seconds, up to 4 charges. Consumes a charge on-hit and whenever affecting an enemy or ally with an ability to grant 3 bonus mana, increased to 6 for champion targets, up to a maximum of 360 bonus mana. Transforms into Fimbulwinter at 360 bonus mana.

Gold

Base: 300 Total: 2400 Sell: 1680

Builds From

Knight's Vow
Knight's Vow
2300g
Partner with an ally to protect each other
HealthHealthRegenArmorAuraActiveCooldownReductionAbilityHaste
200 Health 40 Armor 10 Ability Haste 100% Base Health Regen Sacrifice (Unique): While your Worthy ally is tethered to you and you are above 30% of your maximum health, redirect 12% of the pre-mitigation physical and magic damage they take to you as the respective damage type. Additionally, you heal for 10% of the post-mitigation damage dealt by your Worthy ally to champions. Active: Pledge Designate the target allied champion as being Worthy, forming a tether between you and them. Champions can only be designated as Worthy by one '''Knight's Vow' at a time. You cannot be designated as Worthy'' by an ally's '''Knight's Vow'''.

Gold

Base: 400 Total: 2300 Sell: 1610

Builds From

Redemption
Redemption
2300g
Activate to heal allies and damage enemies in an area
SpellDamageManaRegenCooldownReductionAbilityHaste
30 Ability Power 15 Ability Haste 100% Base Mana Regen 10% Heal and Shield Power Active: Intervention Call upon a 550-radius beam of light to strike upon the target location after 2.5 seconds, granting sight of the area for the duration. Allies within the area are heal for 150 to 350, while enemy champions within take 10% of target's maximum health as true damage. Can be used while dead.

Gold

Base: 850 Total: 2300 Sell: 1610

Builds From

Zeke's Convergence
Zeke's Convergence
2300g
HealthSpellBlockArmorAbilityHaste
350 Health 30 Armor 30 Magic Resist 10 Ability Haste Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.

Gold

Base: 800 Total: 2300 Sell: 1610

Builds From

Bandlepipes
Bandlepipes
2300g
HealthSpellBlockArmorAttackSpeedNonbootsMovementAbilityHaste
200 Health 15 Ability Haste 20 Armor 20 Magic Resist Fanfare (Unique): Slow or immobilize an enemy champion empowers you with Fanfare for 8 seconds, granting you 20 bonus movement speed. While empowered, you and nearby allied champions also gain 30% bonus attack speed.

Gold

Base: 800 Total: 2300 Sell: 1610

Builds From

Mikael's Blessing
Mikael's Blessing
2300g
Activate to remove all disabling effects from an allied champion
HealthManaRegenActiveCooldownReductionTenacityAbilityHaste
250 Health 100% Base Mana Regen 12% Heal and Shield Power 15 Ability Haste Active: Purify Remove all crowd control debuffs (except Airborne, Blind, Disarm, Nearsight, and Suppression) from yourself or the target allied champion and heal the target for 100 to 250.

Gold

Base: 900 Total: 2300 Sell: 1610

Builds From

Whispering Circlet
Whispering Circlet
2250g
HealthManaManaRegen
200 Health 8% Heal and Shield Power 75% Base Mana Regen 300 Mana Harmony Gain % Heal and Shield Power. Manaflow (8s, max 5 charges) Landing Abilities grants 4 max Mana (doubled vs. champions). Transforms into Diadem of Songs at 360 max Mana.

Gold

Base: 850 Total: 2250 Sell: 1575

Builds From

Builds Into

Whispering Circlet
Whispering Circlet
2250g
HealthManaManaRegen
200 Health 8% Heal and Shield Power 75% Base Mana Regen 300 Mana Harmony (Unique): Grants heal and shield power equal to 0.5% bonus mana. Manaflow (Unique): Grants a charge every 8 seconds, up to 5 charges. Affecting an enemy or ally with an ability consumes a charge to grant 4 bonus mana, increased to 8 if they are a champion, up to a maximum of 360 bonus mana. Transforms into Diadem of Songs at 360 bonus mana.

Gold

Base: 850 Total: 2250 Sell: 1575

Builds From

Builds Into

Staff of Flowing Water
Staff of Flowing Water
2250g
Your heals and shields reduce crowd control and grant Move Speed
SpellDamageManaRegenCooldownReductionAbilityHaste
35 Ability Power 10% Heal and Shield Power 125% Base Mana Regen 10 Ability Haste Rapids (Unique): Heal or shield allied champions (excluding yourself) grants you and them 45 ability power for 6 seconds.

Gold

Base: 800 Total: 2250 Sell: 1575

Builds From

Echoes of Helia
Echoes of Helia
2200g
Damage low-health enemies to trigger a cursed explosion, dealing damage and slowing nearby foes
HealthSpellDamageManaRegenCooldownReductionAbilityHaste
35 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Soul Siphon (Unique): Gain 35% of pre-mitigation damage dealt to champions as Soul Charges, up to 80 + (250-80)/17*(x-1) for 20. Healing or shielding an allied champion (excluding yourself) consumes all charges to heal them equal to the consumed amount.

Gold

Base: 500 Total: 2200 Sell: 1540

Builds From

Locket of the Iron Solari
Locket of the Iron Solari
2200g
Activate to shield nearby allies from damage
HealthSpellBlockArmorAuraActiveMagicResistAbilityHaste
200 Health 30 Armor 30 Magic Resist 10 Ability Haste Active: Devotion Grants you and allied champions within cr 850 units a shield for 200 to 360 that decays over 2.5 seconds.

Gold

Base: 700 Total: 2200 Sell: 1540

Builds From

Ardent Censer
Ardent Censer
2200g
Shield and heal effects on other units grant both of you Attack Speed and their attacks deal additional on-hit magic damage.
AttackSpeedSpellDamageManaRegenNonbootsMovement
45 Ability Power 10% Heal and Shield Power 125% Base Mana Regen 4% Move Speed Sanctify (Unique): Heal or shield allied champions (excluding yourself) enhances you and them for 6 seconds, granting 25% bonus attack speed and 20 bonus magic damage on-hit on basic attacks.

Gold

Base: 700 Total: 2200 Sell: 1540

Builds From

Zeke's Convergence
Zeke's Convergence
2200g
Grants you and your ally bonuses when you cast your ultimate.
HealthSpellBlockArmorAbilityHaste
300 Health 25 Armor 25 Magic Resist 10 Ability Haste Cryocombustion (Unique): Gain 15 ultimate haste. Frostfire Tempest (Unique): Upon casting your ultimate ability, you summon a storm of flame and ice around you for 5 seconds, dealing 30/4 magic damage every 0.25 seconds to enemies within cr 350 units and slow them by 30% (45 second cooldown, starts on ultimate cast).

Gold

Base: 700 Total: 2200 Sell: 1540

Builds From

Moonstone Renewer
Moonstone Renewer
2200g
Your heals and shields cool down faster and have greater effect on low health allies
HealthSpellDamageManaRegenCooldownReductionAbilityHaste
25 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen Starlit Grace (Unique): Heal or shield an allied champion chains the effect to the other nearest allied champion within cr 800 units of them (excluding yourself), granting them 30% of the heal or 35% of the shield's initial strength. If no other allied champions are in the radius, grant the same target an additional 30% of the heal or 35% of the shield.

Gold

Base: 500 Total: 2200 Sell: 1540

Builds From

Shurelya's Battlesong
Shurelya's Battlesong
2200g
Activate to speed up nearby allies.
SpellDamageManaRegenActiveCooldownReductionNonbootsMovementAbilityHaste
50 Ability Power 15 Ability Haste 4% Move Speed 125% Base Mana Regen Active: Inspiring Speech Grants you and all allies within 1000 units 30% bonus movement speed for 4 seconds.

Gold

Base: 400 Total: 2200 Sell: 1540

Builds From

Verdant Barrier
Verdant Barrier
1600g
SpellBlockSpellDamage
40 Ability Power 25 Magic Resist Annul (Unique): Grants a spell shield that blocks the next hostile ability (60 second cooldown, timer restarts upon taking damage from champions).

Gold

Base: 400 Total: 1600 Sell: 1120

Builds From

Builds Into

Shattered Armguard
Shattered Armguard
1600g
Upgrades to stopwatch
40 Ability Power 25 Armor Shattered Time Armguard is broken, but can still be upgraded. After breaking one Armguard, the shopkeeper will only sell you Shattered Armguard.

Gold

Base: 500 Total: 1600 Sell: 640

Builds From

Builds Into

Seeker's Armguard
Seeker's Armguard
1600g
Activate to become invincible but unable to take actions
ArmorSpellDamageActive
40 Ability Power 25 Armor Active: Time Stop Put yourself in stasis (buff) for 2.5 seconds, rendering you untargetable and invulnerable for the duration but also unable to move, declare basic attack s, cast abilities, use summoner spell s, or activate items.

Gold

Base: 500 Total: 1600 Sell: 640

Builds From

Builds Into

Mejai's Soulstealer
Mejai's Soulstealer
1500g
Grants Ability Power for kills and assists
HealthSpellDamageNonbootsMovement
20 Ability Power 100 Health Glory (Unique): Gain 4 stacks for each champion kill and 2 stacks for each assist, up to a maximum of 25 stacks. For every stack, gain 5 ability power, up to 125 at maximum stacks. If you have at least 10 stacks, also gain 10% bonus movement speed. Lose 10 stacks on death. Stacks are preserved from Dark Seal.

Gold

Base: 1150 Total: 1500 Sell: 1050

Builds From

Last Whisper
Last Whisper
1450g
Overcomes enemies with high Armor
ArmorPenetrationDamage
20 Attack Damage 18% Armor Penetration

Gold

Base: 750 Total: 1450 Sell: 1015

Builds From

Builds Into

The Brutalizer
The Brutalizer
1337g
DamageCooldownReductionArmorPenetration
25 Attack Damage 10 Ability Haste 5 Lethality

Gold

Base: 212 Total: 1337 Sell: 936

Builds From

Builds Into

B. F. Sword
B. F. Sword
1300g
Greatly increases Attack Damage
Damage
40 Attack Damage

Gold

Base: 1300 Total: 1300 Sell: 910

Builds Into

Catalyst of Aeons
Catalyst of Aeons
1300g
HealthHealthRegenManaManaRegen
300 Health 375 Mana Eternity (Unique): Restore mana equal to 10% of pre-mitigation damage taken from champions, and heal for an amount equal to 25% of mana spent, up to 20 per cast. Toggled abilities can only heal for up to 20 per second.

Gold

Base: 200 Total: 1300 Sell: 910

Builds From

Builds Into

Haunting Guise
Haunting Guise
1300g
Deals additional physical damage when ambushing enemies
HealthSpellDamage
30 Ability Power 200 Health Madness: For each second in combat with enemy champions, deal 2% increased damage, stacking up to 3 times for a total of 6%.

Gold

Base: 500 Total: 1300 Sell: 910

Builds From

Builds Into

Noonquiver
Noonquiver
1300g
DamageCriticalStrike
15 Attack Damage 20% Critical Strike Chance

Gold

Base: 350 Total: 1300 Sell: 910

Builds From

Builds Into

Hexdrinker
Hexdrinker
1300g
Increases Attack Damage and Magic Resist
DamageSpellBlock
25 Attack Damage 25 Magic Resist Lifeline (Unique): If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 110 to 280 magic damage for 2.5 seconds.

Gold

Base: 200 Total: 1300 Sell: 910

Builds From

Builds Into

Quicksilver Sash
Quicksilver Sash
1300g
Activate to remove all crowd control debuffs
ActiveSpellBlock
30 Magic Resist Active: Quicksilver Removes all crowd control debuffs (except Airborne) from your champion.

Gold

Base: 900 Total: 1300 Sell: 910

Builds From

Builds Into

Mercury's Treads
Mercury's Treads
1250g
Increases Move Speed and reduces duration of disabling effects
BootsSpellBlockTenacity
20 Magic Resist 45 Move Speed 30% Tenacity

Gold

Base: 550 Total: 1250 Sell: 875

Builds From

Builds Into

Chainlaced Crushers
Chainlaced Crushers
1250g
Increases Move Speed and Cooldown Reduction
SpellBlockBootsTenacityMagicResist
30 Magic Resist 45 Move Speed 30% Tenacity Noxian Persistence (Unique): Taking magic damage from champions grants you a shield that absorbs 100 to 200 (+ 8% bonus health) magic damage for 5 seconds.

Gold

Base: 0 Total: 1250 Sell: 875

Builds From

Spectre's Cowl
Spectre's Cowl
1250g
Improves defense and grants regeneration upon being damaged
HealthHealthRegenSpellBlock
200 Health 35 Magic Resist 100% Base Health Regen

Gold

Base: 150 Total: 1250 Sell: 875

Builds From

Builds Into

Lost Chapter
Lost Chapter
1200g
Restores Mana upon levelling up.
SpellDamageManaManaRegenCooldownReductionAbilityHaste
40 Ability Power 300 Mana 10 Ability Haste Enlighten (Unique): Upon leveling up, restores 20% of maximum mana over 3 seconds.

Gold

Base: 250 Total: 1200 Sell: 840

Builds From

Builds Into

Tiamat
Tiamat
1200g
Melee attacks hit nearby enemies
DamageOnHit
20 Attack Damage Cleave (Unique): Basic attacks on-hit deal 40% AD physical damage to other enemies in a cr 350 radius centered around the target. Active: Crescent Deal 75% AD physical damage to enemies within a cr 450 radius in front of you.

Gold

Base: 500 Total: 1200 Sell: 840

Builds From

Builds Into

Zeal
Zeal
1200g
Slight bonuses to Critical Strike Chance, Move Speed and Attack Speed
CriticalStrikeAttackSpeedNonbootsMovement
15% Attack Speed 15% Critical Strike Chance 4% Move Speed

Gold

Base: 350 Total: 1200 Sell: 840

Builds From

Builds Into

Plated Steelcaps
Plated Steelcaps
1200g
Enhances Move Speed and reduces incoming basic attack damage
ArmorBoots
25 Armor 45 Move Speed Plating (Unique): Reduces all incoming basic damage by 10% (excluding from turret attacks).

Gold

Base: 600 Total: 1200 Sell: 840

Builds From

Builds Into

Hearthbound Axe
Hearthbound Axe
1200g
DamageAttackSpeed
20 Attack Damage 20% Attack Speed

Gold

Base: 250 Total: 1200 Sell: 840

Builds From

Builds Into

Armored Advance
Armored Advance
1200g
Deal damage to empower your heals and shields
ArmorBoots
35 Armor 45 Move Speed Plating (Unique): Reduces all incoming basic damage by 10% (excluding from turret attacks). Noxian Endurance (Unique): Taking physical damage from champions grants you a shield that absorbs 100 to 200 (+ 8% bonus health) physical damage for 5 seconds.

Gold

Base: 0 Total: 1200 Sell: 840

Builds From

Needlessly Large Rod
Needlessly Large Rod
1200g
Greatly increases Ability Power
SpellDamage
65 Ability Power

Gold

Base: 1200 Total: 1200 Sell: 840

Builds Into

Tunneler
Tunneler
1150g
HealthDamage
15 Attack Damage 250 Health

Gold

Base: 400 Total: 1150 Sell: 805

Builds From

Builds Into

Blighting Jewel
Blighting Jewel
1100g
MagicPenetrationSpellDamage
25 Ability Power 13% Magic Penetration

Gold

Base: 700 Total: 1100 Sell: 770

Builds From

Builds Into

Steel Sigil
Steel Sigil
1100g
ArmorDamage
15 Attack Damage 30 Armor

Gold

Base: 150 Total: 1100 Sell: 770

Builds From

Builds Into

Gunmetal Greaves
Gunmetal Greaves
1100g
Mobility and Tenacity
AttackSpeedLifeStealNonbootsMovement
40% Attack Speed 45 Move Speed 5% Life Steal Like the Wind (Unique): Basic attacks on-hit grant a stack of Like The Wind for 6 seconds, refreshing on subsequent attacks. For each stack, gain 5% bonus movement speed, stacking up to 5 times for a total of 25%.

Gold

Base: 0 Total: 1100 Sell: 770

Builds From

Berserker's Greaves
Berserker's Greaves
1100g
Enhances Move Speed and Attack Speed
AttackSpeedBoots
25% Attack Speed 45 Move Speed

Gold

Base: 300 Total: 1100 Sell: 770

Builds From

Builds Into

Spellslinger's Shoes
Spellslinger's Shoes
1100g
BootsMagicPenetration
18 Magic Penetration 8% Magic Penetration 45 Move Speed

Gold

Base: 0 Total: 1100 Sell: 770

Builds From

Sorcerer's Shoes
Sorcerer's Shoes
1100g
Enhances Move Speed and magic damage
BootsMagicPenetration
12 Magic Penetration 45 Move Speed

Gold

Base: 800 Total: 1100 Sell: 770

Builds From

Builds Into

Phage
Phage
1100g
Attacks and kills give a small burst of speed
HealthDamageNonbootsMovement
15 Attack Damage 200 Health Rage (Unique): Basic attacks on-hit grant 20 bonus movement speed for 2 seconds.

Gold

Base: 350 Total: 1100 Sell: 770

Builds From

Builds Into

Hextech Alternator
Hextech Alternator
1100g
Increases Ability Power. Deal bonus magic damage on attack periodically.
SpellDamage
45 Ability Power Revved (Unique): Damaging an enemy champion deals 65 bonus magic damage.

Gold

Base: 300 Total: 1100 Sell: 770

Builds From

Builds Into

Caulfield's Warhammer
Caulfield's Warhammer
1050g
Attack Damage and Cooldown Reduction
DamageCooldownReductionAbilityHaste
20 Attack Damage 10 Ability Haste

Gold

Base: 100 Total: 1050 Sell: 735

Builds From

Builds Into

Boots of Swiftness
Boots of Swiftness
1000g
Enhances Move Speed and reduces the effect of slows
Boots
55 Move Speed Fleetfooted (Unique): Gain 25% slow resist.

Gold

Base: 700 Total: 1000 Sell: 700

Builds From

Builds Into

Immortal Path
Immortal Path
1000g
LifeStealSpellVampBoots
45 Move Speed 4% Omnivamp Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. Now and Forever While above half Health, deal 5% increased damage. While below half Health, gain 15% increased healing, shielding, and regeneration.

Gold

Base: 0 Total: 1000 Sell: 700

Builds From

Serrated Dirk
Serrated Dirk
1000g
Increases Attack Damage and Lethality
DamageArmorPenetration
20 Attack Damage 10 Lethality

Gold

Base: 300 Total: 1000 Sell: 700

Builds From

Builds Into

Warden's Mail
Warden's Mail
1000g
Armor
40 Armor Rock Solid (Unique): Every first incoming instance of post-mitigation basic damage per cast instance is reduced by 15, with a maximum of 20% reduction each.

Gold

Base: 400 Total: 1000 Sell: 700

Builds From

Builds Into

Swiftmarch
Swiftmarch
1000g
Improves defense and reduces duration of disabling effects
Boots
65 Move Speed Fleetfooted (Unique): Gain 40% slow resist. Noxian Fervor (Unique): Gain adaptive force equal to 5% of your total movement speed.

Gold

Base: 0 Total: 1000 Sell: 700

Builds From

Gluttonous Greaves
Gluttonous Greaves
1000g
Increases Attack Damage based on maximum Mana
LifeStealSpellVampBoots
45 Move Speed 4% Omnivamp Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.

Gold

Base: 700 Total: 1000 Sell: 700

Builds From

Builds Into

Guardian's Orb
Guardian's Orb
950g
Good starting item for mages
HealthSpellDamageManaRegenLane
50 Ability Power 150 Health Recovery (Unique): Gain 10 bonus mana regeneration. Manaless champions gain 15 bonus health regeneration instead.

Gold

Base: 950 Total: 950 Sell: 665
Guardian's Horn
Guardian's Horn
950g
Good starting item for tanks
HealthHealthRegenLane
150 Health Undaunted (Unique): Reduces all sources of incoming champion damage by 15, modified to 3.75 against damage over time abilities.

Gold

Base: 950 Total: 950 Sell: 665
Guardian's Hammer
Guardian's Hammer
950g
Good starting item for attackers
HealthDamageLifeStealLane
25 Attack Damage 150 Health 5% Life Steal

Gold

Base: 950 Total: 950 Sell: 665
Guardian's Blade
Guardian's Blade
950g
Good starting item for attackers
HealthDamageLaneAbilityHaste
30 Attack Damage 150 Health 15 Ability Haste

Gold

Base: 950 Total: 950 Sell: 665
Glacial Buckler
Glacial Buckler
900g
Increases Armor and Cooldown Reduction
ArmorManaCooldownReductionAbilityHaste
25 Armor 300 Mana 10 Ability Haste

Gold

Base: 50 Total: 900 Sell: 630

Builds From

Builds Into

Giant's Belt
Giant's Belt
900g
Greatly increases Health
Health
350 Health

Gold

Base: 500 Total: 900 Sell: 630

Builds From

Builds Into

Sheen
Sheen
900g
Grants a bonus to next attack after spell cast
OnHitAbilityHaste
10 Ability Haste Spellblade (Unique): After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).

Gold

Base: 650 Total: 900 Sell: 630

Builds From

Builds Into

Vampiric Scepter
Vampiric Scepter
900g
Basic attacks restore Health
DamageLifeSteal
15 Attack Damage 7% Life Steal

Gold

Base: 550 Total: 900 Sell: 630

Builds From

Builds Into

Bandleglass Mirror
Bandleglass Mirror
900g
SpellDamageManaRegenCooldownReductionAbilityHaste
20 Ability Power 100% Base Mana Regen 10 Ability Haste

Gold

Base: 50 Total: 900 Sell: 630

Builds From

Builds Into

Ionian Boots of Lucidity
Ionian Boots of Lucidity
900g
Increases Move Speed and Cooldown Reduction
BootsCooldownReduction
10 Ability Haste 45 Move Speed Ionian Insight (Unique): Gain 10 summoner spell haste.

Gold

Base: 350 Total: 900 Sell: 630

Builds From

Builds Into

Fated Ashes
Fated Ashes
900g
SpellDamage
30 Ability Power Inflame (Unique): Dealing ability damage burns enemies, causing them to take 15/6 magic damage every 0.5 seconds over 3 seconds, for a total of 15. Against monsters, the burn deals 7.5 bonus magic damage per tick, dealing a total of (15/6)+7.5 magic damage per tick for up to 15+(7.5*6).

Gold

Base: 500 Total: 900 Sell: 630

Builds From

Builds Into

Bami's Cinder
Bami's Cinder
900g
HealthAbilityHaste
150 Health 5 Ability Haste Immolate (Unique): Taking or dealing damage activates this passive for 3 seconds. Deal 15 magic damage every second to enemies within cr 325 (+ 100% bonus size) units, with the damage being increased to 150% against minions and 200% against monsters. This executes minions that would be killed by one more tick of damage.

Gold

Base: 250 Total: 900 Sell: 630

Builds From

Builds Into

Veigar's Talisman of Ascension
Veigar's Talisman of Ascension
900g
Gain 100% Extra Experience Offers no stats, and cannot be sold... ...But will be worth it if you reach Level 30.

Gold

Base: 900 Total: 900 Sell: 0
Aether Wisp
Aether Wisp
900g
Increases Ability Power and Move Speed
NonbootsMovementSpellDamage
30 Ability Power 4% Move Speed

Gold

Base: 500 Total: 900 Sell: 630

Builds From

Builds Into

Crimson Lucidity
Crimson Lucidity
900g
CooldownReductionBoots
20 Ability Haste 45 Move Speed Ionian Lucidity (Unique): Gain 20 summoner spell haste. Noxian Haste (Unique): heal, shield or buffing an ally, damaging abilities against champions, and using summoner spell s grants you 10% bonus movement speed for 4 seconds. This can be triggered from the same cast instance only once every 4 seconds.

Gold

Base: 0 Total: 900 Sell: 630

Builds From

Pickaxe
Pickaxe
875g
Moderately increases Attack Damage
Damage
25 Attack Damage

Gold

Base: 875 Total: 875 Sell: 613

Builds Into

Fiendish Codex
Fiendish Codex
850g
Increases Ability Power and Cooldown Reduction
SpellDamageCooldownReductionAbilityHaste
25 Ability Power 10 Ability Haste

Gold

Base: 200 Total: 850 Sell: 595

Builds From

Builds Into

Negatron Cloak
Negatron Cloak
850g
Moderately increases Magic Resist
SpellBlock
45 Magic Resist

Gold

Base: 450 Total: 850 Sell: 595

Builds From

Builds Into

Blasting Wand
Blasting Wand
850g
Moderately increases Ability Power
SpellDamage
45 Ability Power

Gold

Base: 850 Total: 850 Sell: 595

Builds Into

Bramble Vest
Bramble Vest
800g
Armor
30 Armor Thorns (Unique): When struck by a basic attack on-hit, deal 10 magic damage to the attacker and, if they are a champion, inflict them with Grievous Wounds for 3 seconds.

Gold

Base: 200 Total: 800 Sell: 560

Builds From

Builds Into

Crystalline Bracer
Crystalline Bracer
800g
Grants Health and Health Regen
HealthHealthRegen
200 Health 100% Base Health Regen

Gold

Base: 100 Total: 800 Sell: 560

Builds From

Builds Into

Kindlegem
Kindlegem
800g
Increases Health and Cooldown Reduction
HealthCooldownReductionAbilityHaste
200 Health 10 Ability Haste

Gold

Base: 150 Total: 800 Sell: 560

Builds From

Builds Into

Winged Moonplate
Winged Moonplate
800g
HealthNonbootsMovement
200 Health 4% Move Speed

Gold

Base: 400 Total: 800 Sell: 560

Builds From

Builds Into

Chain Vest
Chain Vest
800g
Greatly increases Armor
Armor
40 Armor

Gold

Base: 500 Total: 800 Sell: 560

Builds From

Builds Into

Executioner's Calling
Executioner's Calling
800g
Overcomes enemies with high health gain
Damage
15 Attack Damage Grievous Wounds (Unique): Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.

Gold

Base: 450 Total: 800 Sell: 560

Builds From

Builds Into

Oblivion Orb
Oblivion Orb
800g
Increases magic damage
SpellDamage
25 Ability Power Grievous Wounds (Unique): Dealing magic damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.

Gold

Base: 400 Total: 800 Sell: 560

Builds From

Builds Into

Rectrix
Rectrix
775g
DamageNonbootsMovement
15 Attack Damage 4% Move Speed

Gold

Base: 425 Total: 775 Sell: 543

Builds From

Builds Into

Recurve Bow
Recurve Bow
700g
Greatly increases Attack Speed
AttackSpeedOnHit
15% Attack Speed Sting: Basic attacks deal 15 bonus physical damage on-hit.

Gold

Base: 450 Total: 700 Sell: 490

Builds From

Builds Into

Scout's Slingshot
Scout's Slingshot
600g
Activate to deal magic damage and slow target champion
AttackSpeed
20% Attack Speed Bullseye (Unique): Damaging an enemy champion deals 40 bonus magic damage (40 second cooldown, reduced by 1 second on-attack).

Gold

Base: 100 Total: 600 Sell: 420

Builds From

Builds Into

Cloak of Agility
Cloak of Agility
600g
Increases critical strike chance
CriticalStrike
15% Critical Strike Chance

Gold

Base: 600 Total: 600 Sell: 420

Builds Into

Forbidden Idol
Forbidden Idol
600g
Increases Heal and Shield Power, Mana Regeneration, and Cooldown Reduction
ManaRegen
50% Base Mana Regen 8% Heal and Shield Power

Gold

Base: 400 Total: 600 Sell: 420

Builds From

Builds Into

Elixir of Iron
Elixir of Iron
500g
Temporarily increases defenses. Leaves a trail for allies to follow.
HealthConsumableNonbootsMovementTenacity
Consume Grants 300 Health, 25% Tenacity and increased size for 3 minutes. While active, you leave a path behind that boosts allied champions' Move Speed by 15%.

Gold

Base: 500 Total: 500 Sell: 200
Elixir of Wrath
Elixir of Wrath
500g
Temporarily grants Attack Damage and heals you when dealing physical damage to champions.
ConsumableDamageLifeStealSpellVamp
Consume Grants 30 Attack Damage and 12% Physical Vamp against champions for 3 minutes.

Gold

Base: 500 Total: 500 Sell: 200
Elixir of Sorcery
Elixir of Sorcery
500g
Temporarily grants Ability Power and Bonus Damage to champions and turrets.
ConsumableManaRegenSpellDamage
Consume Grants 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s against champions).

Gold

Base: 500 Total: 500 Sell: 200
Mosstomper Seedling
Mosstomper Seedling
450g
Jungle
Jungle Companions (Unique): Summon a Mosstomper Seedling companion to assist you in combat against monsters. Mosstomper's Courage (Unique): Feed your companion enough treats to evolve it and upgrade your Smite. Upon the companion reaching its final evolution, this item is consumed, granting you the Mosstomper's Courage buff.

Gold

Base: 450 Total: 450 Sell: 0
Gustwalker Hatchling
Gustwalker Hatchling
450g
Jungle
Jungle Companions (Unique): Summon a Gustwalker Hatchling companion to assist you in combat against monsters. Gustwalker's Gait (Unique): Feed your companion enough treats to evolve it and upgrade your Smite. Upon the companion reaching its final evolution, this item is consumed, granting you the Gustwalker's Gait buff.

Gold

Base: 450 Total: 450 Sell: 0
Gustwalker Hatchling
Gustwalker Hatchling
450g
Jungle
Jungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.

Gold

Base: 450 Total: 450 Sell: 180
Doran's Helm
Doran's Helm
450g
HealthSpellBlockArmorLane
140 Health 10 Armor 10 Magic Resist Helping Hand Attacks deal 5 bonus physical damage to minions.

Gold

Base: 450 Total: 450 Sell: 180
Scorchclaw Pup
Scorchclaw Pup
450g
Jungle
Jungle Companions (Unique): Summon a Scorchclaw Pup companion to assist you in combat against monsters. Scorchclaw's Slash (Unique): Feed your companion enough treats to evolve it and upgrade your Smite. Upon the companion reaching its final evolution, this item is consumed, granting you the Scorchclaw's Slash buff.

Gold

Base: 450 Total: 450 Sell: 0
Doran's Shield
Doran's Shield
450g
Good defensive starting item
HealthHealthRegenLane
110 Health Enduring Focus (Unique): After taking damage from a champion, gain bonus health regeneration per second equal to 0 to 5 for 11 for 8 seconds, refreshing on subsequent champion damage taken. Area of effect, damage over time, or proc damage taken trigger this effect with the ranged values. Helping Hand (Unique): Basic attacks deal 5 bonus physical damage on-hit against minions.

Gold

Base: 450 Total: 450 Sell: 180
Mosstomper Seedling
Mosstomper Seedling
450g
Jungle
Jungle Companions Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.

Gold

Base: 450 Total: 450 Sell: 180
Scorchclaw Pup
Scorchclaw Pup
450g
Jungle
Jungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.

Gold

Base: 450 Total: 450 Sell: 180
Cull
Cull
450g
Provides damage and Life Steal on hit - Killing minions grant bonus Gold
DamageOnHitLane
7 Attack Damage Reap (Unique): Killing a minion grants an additional 1, up to a maximum of 100.

Gold

Base: 450 Total: 450 Sell: 180
Doran's Blade
Doran's Blade
450g
Good starting item for attackers
HealthDamageLifeStealSpellVampLane
10 Attack Damage 80 Health 2.5% Omnivamp

Gold

Base: 450 Total: 450 Sell: 180
Null-Magic Mantle
Null-Magic Mantle
400g
Slightly increases Magic Resist
SpellBlock
20 Magic Resist

Gold

Base: 400 Total: 400 Sell: 280

Builds Into

Doran's Ring
Doran's Ring
400g
Good starting item for casters
HealthLaneManaRegenSpellDamage
18 Ability Power 90 Health Drain (Unique): Restore 1 mana every second. Dealing damage to an enemy champion increases the restoration to 2 mana for the next 5 seconds. If you cannot gain mana, healing for 45% of the value instead. Helping Hand (Unique): Basic attacks deal 5 bonus physical damage on-hit against minions.

Gold

Base: 400 Total: 400 Sell: 160
Ruby Crystal
Ruby Crystal
400g
Increases Health
Health
150 Health

Gold

Base: 400 Total: 400 Sell: 280

Builds Into

Doran's Bow
Doran's Bow
400g
DamageAttackSpeedSpellVampLane
8 Attack Damage 15% Attack Speed 1.5% Omnivamp

Gold

Base: 400 Total: 400 Sell: 160
Tear of the Goddess
Tear of the Goddess
400g
Increases maximum Mana as Mana is spent
ManaManaRegen
240 Mana Manaflow (Unique): Grants a charge every 8 seconds, up to 4 charges. Affecting an enemy or ally with an ability consumes a charge to grant 3 bonus mana, increased to 6 if they are a champion, up to maximum of 360 bonus mana. Can only be triggered if an ability was cast and only once per cast instance. Helping Hand (Unique): Basic attacks deal 5 bonus physical damage on-hit against minions.

Gold

Base: 400 Total: 400 Sell: 280

Builds Into

Dream Maker
Dream Maker
400g
HealthHealthRegenManaRegenVisionGoldPerLane
200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Dream Maker (Unique): Every 8 seconds, you gain a Blue Dream Bubble and a Purple Dream Bubble. Granting a heal or shield to an allied champion (excluding yourself) causes you to grant both of your Dream Bubbles to them, empowering them for 3 seconds. The Blue Bubble reduces the next instance of non-minion damage they take by 75 to 255 for 13 and the Purple Bubble grants them 50 to 170 for 13 bonus magic damage on-hit on their next basic attack. Receives diminishing gold from excessive minion kills. Active: Ward Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.

Gold

Base: 0 Total: 400 Sell: 160

Builds From

Amplifying Tome
Amplifying Tome
400g
Slightly increases Ability Power
SpellDamage
20 Ability Power

Gold

Base: 400 Total: 400 Sell: 280

Builds Into

World Atlas
World Atlas
400g
HealthManaRegenVisionGoldPerLane
Support Quest (Unique): Earn 400 through Shared Riches and this item's gold generation stat to automatically upgrade to Runic Compass, gaining the Ward active with 3 wards in stock. Shared Riches (Unique): Grants a Shared Riches charge every 20 seconds, up to 3 charges. When an allied champion is within er 1050 units of you, consume a charge in the following ways:<br>• Kill a minion by any means, granting you 15 and the nearest allied champion kill gold. Damaging a minion below 50% of its maximum health with a basic attack will execute it, if any charges are available.<br>• Damage an enemy champion or structure with a basic attack or ability, granting you 22. A charge may be consumed this way only once per attack or ability. Receives diminishing gold from excessive minion kills.

Gold

Base: 400 Total: 400 Sell: 160
Tear of the Goddess
Tear of the Goddess
400g
ManaManaRegen
240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 6.5 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.

Gold

Base: 400 Total: 400 Sell: 280

Builds Into

Bloodsong
Bloodsong
400g
HealthHealthRegenManaRegenVisionGoldPerLane
200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Spellblade (Unique): After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit. If the target is a champion, inflict them with Expose Weakness for 4 seconds, causing them to take 8% increased damage from all sources (1.5 second cooldown, starts after using the empowered attack). Receives diminishing gold from excessive minion kills. Active: Ward Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.

Gold

Base: 0 Total: 400 Sell: 160

Builds From

Solstice Sleigh
Solstice Sleigh
400g
HealthHealthRegenManaRegenVisionGoldPerLane
200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Going Sledding (Unique): Slow or immobilize an enemy champion causes you and the most wounded allied champion within 1500 units to gain 20% bonus movement speed decaying over 2.5 seconds and 50 to 230 for 13 bonus health for 2.5 seconds. Receives diminishing gold from excessive minion kills. Active: Ward Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.

Gold

Base: 0 Total: 400 Sell: 160

Builds From

Celestial Opposition
Celestial Opposition
400g
HealthHealthRegenManaRegenVisionGoldPerLane
200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Blessing of the Mountain (Unique): Become Blessed to reduce incoming champion damage by 35%, lingering for 2 seconds after taking damage from a champion. After the linger ends, you lose Blessed to unleash a shockwave around you that slow enemies within 500 units by 50% for 1.5 seconds (18 second cooldown, timer restarts upon taking damage from champions). Receives diminishing gold from excessive minion kills. Active: Ward Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.

Gold

Base: 0 Total: 400 Sell: 160

Builds From

Zaz'Zak's Realmspike
Zaz'Zak's Realmspike
400g
HealthHealthRegenManaRegenVisionGoldPerLane
200 Health 75% Base Health Regen 75% Base Mana Regen 9 Gold Per 10 Seconds Void Explosion (Unique): Dealing ability damage to an enemy champion creates an explosion at their location after a 0.5-second delay, dealing 10 (+ 15% AP) (+ 3% of each target's maximum health) magic damage to enemies within the area, capped at 300 against monsters. Receives diminishing gold from excessive minion kills. Active: Ward Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.

Gold

Base: 0 Total: 400 Sell: 160

Builds From

Dark Seal
Dark Seal
350g
Provides Ability Power and Mana. Increases in power as you kill enemies.
HealthSpellDamageLane
15 Ability Power 50 Health Glory (Unique): Gain 2 stacks for each champion kill and 1 stack for each assist, up to a maximum of 10 stacks. For every stack, gain 4 ability power, up to 40 at maximum stacks. Lose 5 stacks on death. Stacks are preserved when upgrading to Mejai's Soulstealer.

Gold

Base: 350 Total: 350 Sell: 140

Builds Into

Long Sword
Long Sword
350g
Slightly increases Attack Damage
DamageLane
10 Attack Damage

Gold

Base: 350 Total: 350 Sell: 245

Builds Into

Cappa Juice
Cappa Juice
300g
DamageConsumable
Helps you get on a head.Active - Consume: This juice does nothing.

Gold

Base: 300 Total: 300 Sell: 300
Sapphire Crystal
Sapphire Crystal
300g
Increases Mana
Mana
300 Mana

Gold

Base: 300 Total: 300 Sell: 210

Builds Into

Rejuvenation Bead
Rejuvenation Bead
300g
Slightly increases Health Regen
HealthRegen
100% Base Health Regen

Gold

Base: 300 Total: 300 Sell: 120

Builds Into

Cloth Armor
Cloth Armor
300g
Slightly increases Armor
Armor
15 Armor

Gold

Base: 300 Total: 300 Sell: 210

Builds Into

Boots
Boots
300g
Slightly increases Move Speed
Boots
25 Move Speed

Gold

Base: 300 Total: 300 Sell: 210

Builds Into

Dagger
Dagger
250g
Slightly increases Attack Speed
AttackSpeed
10% Attack Speed

Gold

Base: 250 Total: 250 Sell: 175

Builds Into

Glowing Mote
Glowing Mote
250g
CooldownReduction
5 Ability Haste

Gold

Base: 250 Total: 250 Sell: 175

Builds Into

Faerie Charm
Faerie Charm
200g
Slightly increases Mana Regen
ManaRegen
50% Base Mana Regen

Gold

Base: 200 Total: 200 Sell: 140

Builds Into

Refillable Potion
Refillable Potion
150g
Restores Health over time. Refills at shop.
HealthRegenConsumableActiveLaneJungle
Holds charges that refill upon visiting the shop.

Gold

Base: 150 Total: 150 Sell: 60

Builds Into

Control Ward
Control Ward
75g
Used to disable wards and invisible traps in an area.
ConsumableLaneStealthVision
Consume Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.

Gold

Base: 75 Total: 75 Sell: 30
Health Potion
Health Potion
50g
Consume to restore Health over time
HealthRegenConsumableLaneJungle
Consume Restores 120 Health over 15 seconds.

Gold

Base: 50 Total: 50 Sell: 20
Kalista's Black Spear
Kalista's Black Spear
0g
Kalista's spear that binds an Oathsworn Ally.
Consumable
Active - Consume: Bind with an ally for the remainder of the game, becoming Oathsworn Allies. Oathsworn empowers you both while near one another. Required to use Kalista's Ultimate Ability.

Gold

Base: 0 Total: 0 Sell: 0
Oracle Lens
Oracle Lens
0g
Disables nearby invisible wards and traps for a duration
ActiveTrinketVision
Active: Consume one charge to summon a Sweeper Drone that escorts you for the next 8 seconds, detecting nearby enemies that are not sight.

Gold

Base: 0 Total: 0 Sell: 0
Scarecrow Effigy
Scarecrow Effigy
0g
Periodically place a Stealth Ward
ActiveJungleLaneTrinketVision
Active: Trinket Consume a charge to place a visible Effigy at the target location, which grants sight over the surrounding area for 130 + (300-130)/17*(x-1) for 20 seconds. For enemies, it visually appears identical to Fiddlesticks (including on the minimap) and has no visible health bar until it activates. Enemy champion that approach it will activate it, causing it to automatically sound a Danger ping to its allies as well as fake a random action for up to 2 seconds. If not destroyed by that time, it will deal 1 damage to itself.

Gold

Base: 0 Total: 0 Sell: 0
Stealth Ward
Stealth Ward
0g
Periodically place a Stealth Ward
ActiveJungleLaneTrinketVision
Active: Trinket Consume a charge to place an invisible Totem Ward at the target location, which grants sight of the surrounding area for 90 to 120 seconds.

Gold

Base: 0 Total: 0 Sell: 0
Kalista's Black Spear
Kalista's Black Spear
0g
Kalista's spear that binds an Oathsworn Ally.
Consumable
Active: Oathsworn Bond Consumes this item to initiate a 3.5-second cast time and a 3-second channel afterwards from the user and the target allied champion, both becoming bound allies. The target is unable to act for 6 seconds after the channel's duration. Afterwards, the target becomes an Oathsworn.

Gold

Base: 0 Total: 0 Sell: 0
Farsight Alteration
Farsight Alteration
0g
Grants increased range and reveals the targetted area
ActiveTrinketVision
Active: Trinket Places a visible Farsight Ward at the target location that grants sight of the surrounding area, including over terrain and through brush and lasting indefinitely. Also grants sight of the area in a 800 radius for 2 seconds. Upon detecting an enemy champion, the ward will increase its sight radius to 800 units and destroy itself after 3 seconds.

Gold

Base: 0 Total: 0 Sell: 0