Infinity Edge
3500g
Massively enhances critical strikes
75 Attack Damage
25% Critical Strike Chance
30% Critical Strike Damage
Gold
Base: 725
Total: 3500
Sell: 2450
Builds From
Rabadon's Deathcap
3500g
Massively increases Ability Power
130 Ability Power
Magical Opus (Unique):
Increase your ability power by 30%.
Gold
Base: 1100
Total: 3500
Sell: 2450
Builds From
Bloodthirster
3400g
Grants Attack Damage, Life Steal and Life Steal now overheals
80 Attack Damage
15% Life Steal
Ichorshield (Unique):
Convert the healing received from life steal in excess of maximum health into a shield for up to 165 + (315-165)/10*(x-1), which lasts until destroyed.
Gold
Base: 325
Total: 3400
Sell: 2380
Builds From
Trinity Force
3333g
Tons of Damage
36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste
Spellblade (Unique):
After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).
Quicken (Unique):
Basic attacks on-hit grant 20 bonus movement speed for 2 seconds
Gold
Base: 133
Total: 3333
Sell: 2333
Builds From
Death's Dance
3300g
60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain (Unique):
Reduces 30% of all post-mitigation physical and magic damage received and instead stores the damage to successively take it as true damage over 3 seconds, dealing a third of the stored damage each second.
Defy (Unique):
If an enemy champion dies within 3 seconds of you damaging them, removes ''Ignore Pain's'' remaining stored damage and heals you for 75% bonus AD over 2 seconds.
Gold
Base: 275
Total: 3300
Sell: 2310
Builds From
Overlord's Bloodmail
3300g
30 Attack Damage
550 Health
Tyranny (Unique):
Gain bonus attack damage equal to 2.5% bonus health.
Retribution (Unique):
Gain bonus attack damage equal to 0 to 12 by 1 of your total attack damage from other sources.
Gold
Base: 1000
Total: 3300
Sell: 2310
Builds From
Stridebreaker
3300g
40 Attack Damage
25% Attack Speed
450 Health
Cleave (Unique):
Basic attacks on-hit deal 40% AD physical damage to other enemies in a cr 350 radius centered around the target.
Active: Breaking Shockwave
Deal 80% AD physical damage to enemies in a cr 450 radius centered around you and slow them by 35% for 3 seconds. For each champion hit, gain 35% bonus movement speed decaying over 3 seconds. Can move while casting.
Gold
Base: 750
Total: 3300
Sell: 2310
Builds From
Titanic Hydra
3300g
Deals area of effect damage based on owner's health
40 Attack Damage
600 Health
Cleave (Unique):
Basic attacks on-hit deal 1% maximum health bonus physical damage to the target and 3% maximum health physical damage to other enemies in a cone in the direction of the primary target.
Active: Titanic Crescent
Your next basic attack within 10 seconds empowers Cleave to deal 4% maximum health bonus physical damage to the primary target and 9% maximum health physical damage to secondary targets (10 second cooldown, starts after using the empowered attack).
Gold
Base: 50
Total: 3300
Sell: 2310
Builds From
Lord Dominik's Regards
3300g
Overcomes enemies with high health and armor
35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance
Giant Slayer (Unique):
Deal 0 to 15 for 16 increased damage against enemy champions.
Gold
Base: 550
Total: 3300
Sell: 2310
Builds From
Ravenous Hydra
3300g
Melee attacks hit nearby enemies, dealing damage and restoring Health
65 Attack Damage
15 Ability Haste
12% Life Steal
Cleave (Unique):
Basic attacks on-hit deal 40% AD physical damage to other enemies in a cr 350 radius centered around the target. This damage benefits from life steal at 100% effectiveness.
Active: Ravenous Crescent
Deal 80% AD physical damage to enemies within a cr 450 radius in front of you. This damage benefits from life steal at 100% effectiveness.
Gold
Base: 150
Total: 3300
Sell: 2310
Builds From
Zhonya's Hourglass
3250g
Activate to become invincible but unable to take actions
105 Ability Power
50 Armor
Active: Time Stop
Put yourself in stasis (buff) for 2.5 seconds, rendering you untargetable and invulnerable for the duration but also unable to move, declare basic attack s, cast abilities, use summoner spell s, or activate items.
Gold
Base: 450
Total: 3250
Sell: 2275
Builds From
Guardian Angel
3200g
Periodically revives champion upon death
55 Attack Damage
45 Armor
Rebirth (Unique):
Upon taking lethal damage, enter resurrection for 4 seconds, during which you are invulnerable, untargetable, and unable to act, and afterwards heal for 50% of base health and restore 100% of maximum mana (300 second cooldown, starts after resurrection ends).
Gold
Base: 800
Total: 3200
Sell: 1280
Builds From
Shadowflame
3200g
110 Ability Power
15 Magic Penetration
Cinderbloom (Unique):
Your magic and true damage will critical strike for 120% damage against enemies below 40% maximum health.
Gold
Base: 900
Total: 3200
Sell: 2240
Builds From
Stormrazor
3200g
Periodically kill enemy minions to heal and grant gold to a nearby ally
50 Attack Damage
20% Attack Speed
25% Critical Strike Chance
Energized (Unique):
Moving and basic attacking generates Energize stacks, up to 100.
Bolt (Unique):
When fully Energized, your next basic attack deals 100 bonus magic damage on-hit and grants you 45% bonus movement speed for 1.5 seconds.
Gold
Base: 700
Total: 3200
Sell: 2240
Builds From
Jak'Sho, The Protean
3200g
350 Health
45 Armor
45 Magic Resist
Voidborn Resilience (Unique):
Gain a stack for each second in combat with enemy champions, stacking up to 5 times. At maximum stacks, increase your bonus armor and bonus magic resistance by 30% until the end of combat.
Gold
Base: 650
Total: 3200
Sell: 2240
Builds From
Mercurial Scimitar
3200g
Activate to remove all crowd control debuffs and grant massive Move Speed
50 Attack Damage
35 Magic Resist
10% Life Steal
Active: Quicksilver
Removes all crowd control debuffs (except Airborne) from your champion and grants 50% bonus total movement speed and ghosted for 2 seconds.
Gold
Base: 125
Total: 3200
Sell: 2240
Builds From
Sterak's Gage
3200g
Shields against large bursts of damage
400 Health
20% Tenacity
The Claws that Catch (Unique):
Gain bonus attack damage equal to 45% base AD.
Lifeline (Unique):
If you would take damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs damage equal to 60% of bonus health which decays over 4.5 seconds.
Gold
Base: 775
Total: 3200
Sell: 2240
Builds From
Bastionbreaker
3200g
55 Attack Damage
22 Lethality
15 Ability Haste
Shaped Charge (Unique):
Your next instance of ability damage to a champion or epic monster with a champion ability deals 30 (+ 1.5 per 1 lethality) bonus true damage.
Sabotage (Unique):
Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you Sabotage for 90 seconds, empowering your next basic attack against a turret or epic monster to consume the effect to deal 300 (+ 25 per 1 lethality) bonus true damage over 3 seconds.
Gold
Base: 863
Total: 3200
Sell: 2240
Builds From
Blade of The Ruined King
3200g
Deals damage based on target's Health, can steal Move Speed
40 Attack Damage
25% Attack Speed
10% Life Steal
Mist's Edge (Unique):
Basic attacks deal bonus physical damage on-hit equal to 9% of the target's current health, with a maximum of 100 against minions and monsters.
Clawing Shadows (Unique):
Basic attacks on-hit against enemy champions apply a stack for 6 seconds, stacking up to 3 times. The third stack consumes them all to slow the target by 30% for 1 second.
Gold
Base: 725
Total: 3200
Sell: 2240
Builds From
Endless Hunger
3100g
65 Attack Damage
5% Omnivamp
20% Tenacity
Famine (Unique):
Gain 5 (+ 10% bonus AD) ability haste.
Feast (Unique):
Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you 15% omnivamp for 8 seconds.
Gold
Base: 825
Total: 3100
Sell: 2170
Builds From
Warmog's Armor
3100g
Grants massive Health and Health Regen
1000 Health
100% Base Health Regen
Grants ''Warmog's Heart'' if you have at least 2000 bonus health.
Warmog's Heart (Unique):
Health regeneration1.5% maximum health every 0.5 seconds if damage has not been taken in the last 8 seconds (3 seconds for damage from non-champions).
Warmog's Vitality (Unique):
Gain bonus health equal to 12% bonus health from items.
Gold
Base: 500
Total: 3100
Sell: 2170
Builds From
Sundered Sky
3100g
45 Attack Damage
400 Health
10 Ability Haste
Lightshield Strike (Unique):
Your next basic attack against a champion is empowered to critical strike for 60 bonus damage and heal you for 100% base AD (+ 6% of your missing health) (10 second cooldown per target). Excess healing beyond maximum health is converted to bonus health for 8 seconds.
Gold
Base: 500
Total: 3100
Sell: 2170
Builds From
Maw of Malmortius
3100g
Grants bonus Attack Damage when Health is low
60 Attack Damage
15 Ability Haste
40 Magic Resist
Lifeline (Unique):
If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 200 (+ 150% bonus AD) magic damage for 3 seconds. Additionally, triggering this effect grants you 10% omnivamp until the end of combat.
Gold
Base: 750
Total: 3100
Sell: 2170
Builds From
Riftmaker
3100g
70 Ability Power
350 Health
15 Ability Haste
Void Corruption (Unique):
For each second in combat with champions, deal 2% increased damage, stacking up to 4 times for a total of 8% increased damage. At maximum stacks, gain 10% omnivamp.
Void Infusion (Unique):
Gain ability power equal to 2% bonus health.
Gold
Base: 950
Total: 3100
Sell: 2170
Builds From
Dusk and Dawn
3100g
300 Health
60 Ability Power
20 Ability Haste
20% Attack Speed
Spellblade (Unique):
After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 10% AP) bonus magic damage on-hit and applies on-hit effects to the target again after a 0.2-second delay (1.5 second cooldown, starts after using the empowered attack).
Gold
Base: 300
Total: 3100
Sell: 2170
Builds From
Yun Tal Wildarrows
3100g
50 Attack Damage
40% Attack Speed
0% Critical Strike Chance
Practice Makes Lethal (Unique):
Basic attacks on-attack grant 0.4% critical strike chance permanently, stacking up to 63 times (capped at 25% critical strike chance).
Flurry (Unique):
Launching a basic attack against an enemy champion grants you 30% bonus attack speed for 6 seconds (30 second cooldown, reduced by 1 second on-hit and 2 seconds if the attack critical strike).
Gold
Base: 850
Total: 3100
Sell: 2170
Builds From
Spear of Shojin
3100g
Reduce damage taken from champions by a flat amount. Attack while near multiple enemy champions to increase this amount for a short time.
45 Attack Damage
450 Health
Dragonforce (Unique):
Gain 25 basic ability haste.
Focused Will (Unique):
Dealing ability damage or pet damage, sourced from a non-innate ability, generates a stack for 6 seconds, stacking up to 4 times. For each stack, your ability damage, pet damage and proc damage, sourced from a non-item, gain 3% increased damage, for a total increase of 12% at maximum stacks.
Gold
Base: 675
Total: 3100
Sell: 2170
Builds From
Essence Reaver
3050g
50 Attack Damage
20 Ability Haste
25% Critical Strike Chance
Spellblade (Unique):
After using an ability, your next basic attack within 10 seconds deals 125% base AD (+ 0 to 50 based on critical strike chance) bonus physical damage on-hit and restores mana equal to 50% of that amount(1.5 second cooldown, starts after using the empowered attack).
Gold
Base: 500
Total: 3050
Sell: 2135
Builds From
Guinsoo's Rageblade
3000g
30 Attack Damage
30 Ability Power
25% Attack Speed
Wrath (Unique):
Basic attacks deal 30 bonus magic damage on-hit.
Seething Strike (Unique):
Basic attacks grant 8% bonus attack speed for 3 seconds, stacking up to 4 times for a total of 32% bonus attack speed. At maximum stacks, basic attacks on-attack also grant a Phantom stack for 6 seconds, up to 2 stacks. At 2 Phantom stacks, the next basic attack consumes all of those stacks on-attack to trigger a Phantom Hit that applies on-hit effects to the target after a 0.15-second delay.
Gold
Base: 1025
Total: 3000
Sell: 2100
Builds From
Immortal Shieldbow
3000g
55 Attack Damage
25% Critical Strike Chance
Lifeline (Unique):
If you would take damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 400 to 700 for 11 damage for 3 seconds.
Gold
Base: 825
Total: 3000
Sell: 2100
Builds From
The Collector
3000g
50 Attack Damage
10 Lethality
25% Critical Strike Chance
Death (Unique):
If you deal post-mitigation damage that would leave a champion below 5% of their maximum health, execute them.
Taxes (Unique):
Killing a champion grants you an additional 25.
Gold
Base: 525
Total: 3000
Sell: 2100
Builds From
Statikk Shiv
3000g
Movement builds charges that release chain lightning on basic attack
45 Attack Damage
45 Ability Power
30% Attack Speed
4% Move Speed
Electrospark (Unique):
Your next 3 basic attacks on-hit within 8 seconds are empowered to deal 60 bonus magic damage, increased to 85 against non-champions. This bounces to the closest target within 500 units, repeating from the new target to strike up to 5 targets (25 to 10 for 6 second cooldown, starts after using the first empowered attack).
Electroshock (Unique):
Scoring a takedown against an enemy champion within 3 seconds of damaging them resets ''Electrospark's'' cooldown.
Gold
Base: 625
Total: 3000
Sell: 2100
Builds From
Void Staff
3000g
Increases magic damage
95 Ability Power
40% Magic Penetration
Gold
Base: 1050
Total: 3000
Sell: 2100
Builds From
Cryptbloom
3000g
Activate to remove all debuffs and grant massive Move Speed
75 Ability Power
30% Magic Penetration
20 Ability Haste
Life From Death (Unique):
Scoring a takedown against an enemy champion while alive and within 3 seconds of damaging them summons a nova that radiates from the location of their death over 1.75 seconds, heal you and allied champions hit for 100 (+ 20% AP).
Gold
Base: 200
Total: 3000
Sell: 2100
Builds From
Banshee's Veil
3000g
Periodically blocks enemy abilities
105 Ability Power
40 Magic Resist
Annul (Unique):
Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions).
Gold
Base: 200
Total: 3000
Sell: 2100
Builds From
Heartsteel
3000g
Restores Health on kill or assist
900 Health
100% Base Health Regen
Colossal Consumption (Unique):
While within 700 units of an enemy champion, generate a stack on them each second, stacking up to 3 times. Your next basic attack against a target with 3 stacks is empowered to consume them all to deal 70 (+ 6% maximum health) bonus physical damage on-hit and grant you permanent bonus health equal to 8% of that amount (30 second cooldown per target).
Goliath (Unique):
Gain key=% increased size.
Gold
Base: 400
Total: 3000
Sell: 2100
Builds From
The Collector
3000g
50 Attack Damage
10 Lethality
25% Critical Strike Chance
Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 25 bonus gold.
Gold
Base: 525
Total: 3000
Sell: 2100
Builds From
Edge of Night
3000g
Periodically blocks enemy abilities
50 Attack Damage
15 Lethality
250 Health
Annul (Unique):
Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions).
Gold
Base: 850
Total: 3000
Sell: 2100
Builds From
Kraken Slayer
3000g
45 Attack Damage
40% Attack Speed
4% Move Speed
Bring It Down (Unique):
Basic attacks on-hit grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 150 + (200-150)/10*(x-1) for 13 bonus physical damage on-hit, increased by 0 to 75 by 5, for up to 150*1.75 + (200*1.75-150*1.75)/10*(x-1) for 13 bonus physical damage.
Gold
Base: 325
Total: 3000
Sell: 2100
Builds From
Hextech Gunblade
3000g
Increases Attack Damage and Ability Power, activate to slow a target
80 Ability Power
40 Attack Damage
10% Omnivamp
Active: Lightning Bolt
Shocks the target enemy champion with a bolt of lightning, dealing 175 + (253-175)/17*(x-1) for 20 (+ 30% AP) magic damage and slow them by 25% for 1.5 seconds.
Gold
Base: 600
Total: 3000
Sell: 2100
Builds From
Serylda's Grudge
3000g
45 Attack Damage
35% Armor Penetration
15 Ability Haste
Bitter Cold (Unique):
Dealing ability damage to an enemy that is at or below 50% of their maximum health slow them by 30% for 1 second.
Gold
Base: 500
Total: 3000
Sell: 2100
Builds From
Terminus
3000g
Kill minions periodically to heal and grant gold to a nearby ally
30 Attack Damage
35% Attack Speed
Shadow (Unique):
Basic attacks deal 30 bonus magic damage on-hit.
Juxtaposition (Unique):
Basic attacks on-hit against champions alternate between Light and Dark hits, each one granting a bonus for 5 seconds that stacks up to 3 times. Light hits grant 6 to 8 for 3 bonus armor and bonus magic resistance while Dark hits grant 10% armor penetration and magic penetration, for a total of 6*3 to 8*3 for 3 bonus resistances and 30% resistances penetration at maximum stacks of each.
Gold
Base: 1100
Total: 3000
Sell: 2100
Builds From
Voltaic Cyclosword
3000g
55 Attack Damage
10 Lethality
10 Ability Haste
Energized (Unique):
Moving and basic attacking generates Energize stacks, up to 100.
Galvanize (Unique):
Energized stack generation is increased by 75% for distance travelled from dash, lunge and blink, as well as while moving in stealth.
Firmament (Unique):
When fully Energized, your next basic attack deals 100 bonus physical damage on-hit and slow the target by 99% for 0.75 seconds.
Gold
Base: 963
Total: 3000
Sell: 2100
Builds From
Mortal Reminder
3000g
Overcomes enemies with high Health recovery and Armor
35 Attack Damage
30% Armor Penetration
25% Critical Strike Chance
Grievous Wounds (Unique):
Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.
Gold
Base: 150
Total: 3000
Sell: 2100
Builds From
Chempunk Chainsword
3000g
45 Attack Damage
450 Health
15 Ability Haste
Hackshorn (Unique):
Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.
Gold
Base: 250
Total: 3000
Sell: 2100
Builds From
Hullbreaker
3000g
40 Attack Damage
500 Health
4% Move Speed
Skipper (Unique):
Basic attacks on-hit against any enemy grant a stack for 10 seconds, stacking up to 5 times. At maximum stacks, or 4 stacks, your next basic attack against a champion, epic monster, or structure consumes all stacks to deal 120% base AD (+ 5% maximum health) bonus physical damage, increased to 300% base AD (+ 10% maximum health) against structures.
Boarding Party (Unique):
Allied Blue Siege Minion and Blue Super Minion within er 1050 units gain 70 to 130 for 11 bonus armor and bonus magic resistance, as well as 10% increased size.
Gold
Base: 175
Total: 3000
Sell: 2100
Builds From
Cosmic Drive
3000g
Massive amounts of Cooldown Reduction
70 Ability Power
350 Health
25 Ability Haste
4% Move Speed
Spelldance (Unique):
Dealing magic or true damage to an enemy champion grants you 20 bonus movement speed for 4 seconds.
Gold
Base: 450
Total: 3000
Sell: 2100
Builds From
Black Cleaver
3000g
Dealing physical damage to enemy champions reduces their Armor
40 Attack Damage
400 Health
20 Ability Haste
Carve (Unique):
Dealing physical damage to an enemy champion applies a stack of Carve for 6 seconds, stacking up to 5 times. Each stack inflicts 6% armor reduction, up to 30% at 5 stacks.
Fervor (Unique):
Dealing physical damage grants you 20 bonus movement speed for 2 seconds.
Gold
Base: 225
Total: 3000
Sell: 2100
Builds From
Liandry's Torment
3000g
Charge up in combat to deal high damage over time, especially against durable enemies
60 Ability Power
300 Health
Torment (Unique):
Dealing ability damage burns enemies, causing them to take 1% of the target's maximum health magic damage every 0.5 seconds over 3 seconds, capped at 20 per tick against monsters.
Suffering (Unique):
For each second in combat with enemy champions, deal 2% increased damage, stacking up to 3 times for a total of 6%.
Gold
Base: 800
Total: 3000
Sell: 2100
Builds From
Experimental Hexplate
3000g
Increases maximum Mana as Mana is spent
40 Attack Damage
20% Attack Speed
450 Health
Hexcharged (Unique):
Gain 30 ultimate haste.
Overdrive (Unique):
Upon casting your ultimate ability, enter Overdrive to gain 50% bonus attack speed and 20% bonus movement speed for 8 seconds (30 second cooldown, starts on ultimate cast).
Gold
Base: 500
Total: 3000
Sell: 2100
Builds From
Moonstone Renewer
2900g
35 Ability Power
400 Health
20 Ability Haste
150% Base Mana Regen
Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Gold
Base: 800
Total: 2900
Sell: 2030
Builds From
Manamune
2900g
Increases Attack Damage based on maximum Mana
35 Attack Damage
500 Mana
15 Ability Haste
Awe (Unique):
Grants bonus attack damage equal to 2% maximum mana.
Manaflow (Unique):
Grants a charge every 8 seconds, up to 4 charges. Consumes a charge on-hit and whenever affecting an enemy or ally with an ability to grant 3 bonus mana, increased to 6 for champion targets, up to a maximum of 360 bonus mana. Can only be triggered once per cast instance.
Transforms into Muramana at 360 bonus mana.
Gold
Base: 1100
Total: 2900
Sell: 2030
Builds From
Eclipse
2900g
60 Attack Damage
15 Ability Haste
Ever Rising Moon (Unique):
Damaging basic attack s, abilities, item effects, and summoner spell s, as well as the application of crowd control and damage over time effects, generate stack s against enemy champions, up to one per attack or cast per champion. Applying 2 stacks to a champion within a 2 second period deals bonus physical damage to them equal to 6% of target's maximum health and grants you a shield for 160 (+ 40% bonus AD) for 2 seconds.
Gold
Base: 625
Total: 2900
Sell: 2030
Builds From
Lich Bane
2900g
Grants a bonus to next attack after spell cast
100 Ability Power
6% Move Speed
10 Ability Haste
Spellblade (Unique):
After using an ability, your next basic attack within 10 seconds gains 50% bonus attack speed and deals 75% base AD (+ 40% AP) bonus magic damage on-hit (1.5 second cooldown, starts after using the empowered attack).
Gold
Base: 250
Total: 2900
Sell: 2030
Builds From
Dead Man's Plate
2900g
Build momentum as you move around then smash into enemies.
350 Health
55 Armor
4% Move Speed
Shipwrecker (Unique):
While moving, generates 7 stacks of Momentum every 0.25 seconds, granting up to 20 bonus movement speed at 100 stacks after 3.75 seconds of moving. Basic attacks consume all stacks to deal 0 to 40 for 11 (+ 0 to 100 for 11 base AD) bonus physical damage on-hit.
Unsinkable (Unique):
Gain 15% slow resist.
Gold
Base: 900
Total: 2900
Sell: 2030
Builds From
Manamune
2900g
35 Attack Damage
500 Mana
15 Ability Haste
Awe
Gain bonus Attack Damage.
Manaflow
(8s, max 4 charges)
Landing Attacks and Abilities grants 6.5 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana.
Gold
Base: 1100
Total: 2900
Sell: 2030
Builds From
Iceborn Gauntlet
2900g
High Magic Resist.Passively slow nearby enemies. When spells are cast near you, release a wave of energy that damages and slows.
300 Health
50 Armor
15 Ability Haste
Spellblade (Unique):
After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit and creates a 300 radius frost field for 2 seconds. Enemies within the field are slowed by 25% (1.5 second cooldown, starts after using the empowered attack).
Gold
Base: 800
Total: 2900
Sell: 2030
Builds From
Nashor's Tooth
2900g
Increases Attack Speed, Ability Power, and Cooldown Reduction
80 Ability Power
50% Attack Speed
15 Ability Haste
Icathian Bite (Unique):
Basic attacks deal 15 (+ 15% AP) bonus magic damage on-hit.
Gold
Base: 500
Total: 2900
Sell: 2030
Builds From
Knight's Vow
2900g
300 Health
50 Armor
10 Ability Haste
150% Base Health Regen
Sacrifice
While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge
(0s)
Designate an ally as Worthy.
Gold
Base: 1000
Total: 2900
Sell: 2030
Builds From
Dawncore
2900g
50 Ability Power
20% Heal and Shield Power
150% Base Mana Regen
First Light
Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.
Gold
Base: 850
Total: 2900
Sell: 2030
Builds From
Bloodletter's Curse
2900g
65 Ability Power
400 Health
15 Ability Haste
Vile Decay (Unique):
Dealing magic damage to an enemy champion with a champion ability applies a stack of Vile Decay to them for 6 seconds, stacking up to 4 times and up to once per basic attack or ability per cast instance every 0.3 seconds. Each stack inflicts 7.5% magic resistance reduction, up to 30% at 4 stacks.
Gold
Base: 750
Total: 2900
Sell: 2030
Builds From
Archangel's Staff
2900g
70 Ability Power
600 Mana
25 Ability Haste
Awe
Gain Ability Power equal to 1% bonus Mana.
Manaflow
(8s, max 5 charges)
Landing Abilities grants 9.5 max Mana (doubled vs. champions).
Transforms into Seraph's Embrace at 360 max Mana.
Gold
Base: 450
Total: 2900
Sell: 2030
Builds From
Archangel's Staff
2900g
Increases Ability Power based on maximum Mana
70 Ability Power
600 Mana
25 Ability Haste
Awe (Unique):
Grants ability power equal to 1% bonus mana.
Manaflow (Unique):
Grants a charge every 8 seconds, up to 5 charges. Affecting an enemy or ally with an ability consumes a charge to grant 5 bonus mana, increased to 10 if they are a champion, up to a maximum of 360 bonus mana.
Transforms into Seraph's Embrace at 360 bonus mana.
Gold
Base: 450
Total: 2900
Sell: 2030
Builds From
Kaenic Rookern
2900g
400 Health
80 Magic Resist
100% Base Health Regen
Magebane (Unique):
After not taking magic damage for 15 seconds, gain a shield that absorbs magic damage equal to 15% of maximum health until destroyed.
Gold
Base: 800
Total: 2900
Sell: 2030
Builds From
Profane Hydra
2850g
55 Attack Damage
18 Lethality
10 Ability Haste
Cleave (Unique):
Damaging basic attacks deal 40% AD physical damage to other enemies in a cr 350 radius centered around the target.
Active: Heretical Cleave
Deal 80% AD physical damage to enemies in a cr 450 radius.
Gold
Base: 313
Total: 2850
Sell: 1995
Builds From
Abyssal Mask
2850g
350 Health
50 Magic Resist
15 Ability Haste
Unmake
Nearby enemy champions take 12% more magic damage.
Gold
Base: 1200
Total: 2850
Sell: 1995
Builds From
Morellonomicon
2850g
Increases magic damage
75 Ability Power
350 Health
15 Ability Haste
Grievous Wounds (Unique):
Dealing magic damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.
Gold
Base: 400
Total: 2850
Sell: 1995
Builds From
Unending Despair
2800g
400 Health
50 Armor
15 Ability Haste
Anguish (Unique):
Every 4 seconds after entering combat with champions, sap all enemy champions around you within 650 units to deal magic damage equal to 3% of your bonus health to them and heal yourself equal to 250% of the post-mitigation damage dealt.
Gold
Base: 800
Total: 2800
Sell: 1960
Builds From
Stormsurge
2800g
90 Ability Power
15 Magic Penetration
6% Move Speed
Stormraider (Unique):
Dealing damage to an enemy champion equal to 25% of their maximum health within 2.5 seconds inflicts them with Squall (30 second cooldown, starts on ''Squall's'' application).
Squall (Unique):
After 2 seconds of having applied Squall, strike the target with lightning, dealing 125 (+ 10% AP) magic damage to them. If the target dies before being struck, they emit an electric field instantly that shocks all enemy champions in a cr 600 radius, dealing them the same damage.
Gold
Base: 800
Total: 2800
Sell: 1960
Builds From
Youmuu's Ghostblade
2800g
Activate to greatly increase Move Speed
55 Attack Damage
18 Lethality
4% Move Speed
Haunt (Unique):
Gain 20 bonus movement speed while out-of-combat with enemy champions for 3 seconds.
Active: Wraith Step
Gain 20% bonus movement speed and ghosted for 6 seconds.
Gold
Base: 675
Total: 2800
Sell: 1960
Builds From
Mikael's Blessing
2800g
400 Health
100% Base Mana Regen
15% Heal and Shield Power
15 Ability Haste
Purify
Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.
Gold
Base: 1000
Total: 2800
Sell: 1960
Builds From
Wit's End
2800g
Resist magic damage and claw your way back to life.
50% Attack Speed
45 Magic Resist
20% Tenacity
Fray (Unique):
Basic attacks deal 45 bonus magic damage on-hit.
Gold
Base: 550
Total: 2800
Sell: 1960
Builds From
Actualizer
2800g
90 Ability Power
300 Mana
10 Ability Haste
Active: Mana Made Real
For 8 seconds, your mana is Empowered. While Empowered: your abilities cost 100% more mana; you gain 15% (+ 0.5% per 100 bonus mana) increased ability damage, healing, and shielding; and your basic abilities' cooldowns progress 30% faster.
Gold
Base: 750
Total: 2800
Sell: 1960
Builds From
Blackfire Torch
2800g
80 Ability Power
600 Mana
20 Ability Haste
Baleful Blaze (Unique):
Dealing ability damage burns enemies, causing them to take 60/6 (+ 6/6% AP) magic damage every 0.5 seconds over 3 seconds, for a total of 60 (+ 6% AP). Against monsters, the burn deals 10 bonus magic damage per tick, dealing a total of (60/6)+10 (+ 6/6% AP) magic damage per tick for up to 60+(10*6) (+ 6% AP).
Blackfire (Unique):
For each champion, epic monster, and large monster afflicted with ''Baleful Blaze's'' burn, increase your ability power by 4%.
Gold
Base: 700
Total: 2800
Sell: 1960
Builds From
Force of Nature
2800g
Move Speed, Magic Resist, and max Health Regeneration
400 Health
55 Magic Resist
4% Move Speed
Steadfast (Unique):
Taking magic damage from champions generates a stack of Steadfast for 7 seconds, stacking up to 8 times with the duration refreshing on subsequent magic damage from them and whenever dealing damage to them. Becoming immobilize by an enemy champion generates 2 stacks and also refreshes the duration. Once per cast instance, each incoming basic attack, ability, or item effect can only generate 1 stack of Steadfast from their damage every 1 second. At maximum stacks, gain 70 bonus magic resistance and 6% bonus movement speed.
Gold
Base: 750
Total: 2800
Sell: 1960
Builds From
Hexoptics C44
2800g
55 Attack Damage
25% Critical Strike Chance
Magnification (Unique):
Deal 0 to 10 for 11 increased basic damage. The distance is calculated from your cr current position to the target's position at the time they are damaged.
Arcane Aim (Unique):
Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you 100 bonus attack range for 6 seconds.
Gold
Base: 275
Total: 2800
Sell: 1960
Builds From
Umbral Glaive
2800g
Provides trap and ward detection periodically
60 Attack Damage
18 Lethality
15 Ability Haste
Blackout (Unique):
When spotted by enemy stealthed wards or stealthed trap, gain Blackout for 8 seconds.
Blackout:
You disabled ward surrounding stealthed wards, as well as expose and true sight nearby stealthed wards and traps while Blackout is active. Your basic attack s deal 2 bonus true damage to wards.
Nightstalker (Unique):
After being not sight to enemies for at least 1 second, your next basic attack against a champion is empowered to deal 50 (+ 1.5 per 1 Lethality) bonus true damage on-hit. The empowered attack lasts for 4 seconds after being seen by an enemy.
Gold
Base: 750
Total: 2800
Sell: 1960
Builds From
Redemption
2800g
30 Ability Power
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power
Intervention
Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.
Gold
Base: 1000
Total: 2800
Sell: 1960
Builds From
Hubris
2800g
55 Attack Damage
18 Lethality
10 Ability Haste
Eminence (Unique):
Scoring a takedown against an enemy champion within 3 seconds of damaging them generates a permanent stack and grants you 15 (+ 2 per stack) bonus attack damage for 90 seconds.
Gold
Base: 750
Total: 2800
Sell: 1960
Builds From
Hollow Radiance
2800g
Immobilize enemies to gain a shield. Activate to run faster at opponents.
400 Health
40 Magic Resist
10 Ability Haste
100% Base Health Regen
Immolate (Unique):
Taking or dealing damage activates this passive for 3 seconds. Deal 15 (+ 1% bonus health) magic damage every second to enemies within cr 325 (+ 100% bonus size) units, with the damage being increased to 125% against minions and monsters. This executes minions that would be killed by one more tick of damage.
Desolate (Unique):
Killing a non-champion unit causes an eruption around their death location that deals *2 (+ *2% bonus health) magic damage to enemies within 350 units. Scoring a takedown against an enemy champion within 3 seconds of damaging them causes a larger eruption that deals *4 (+ *4% bonus health) magic damage to enemies within 500 units.
Gold
Base: 650
Total: 2800
Sell: 1960
Builds From
Axiom Arc
2750g
55 Attack Damage
18 Lethality
20 Ability Haste
Flux (Unique):
Scoring a takedown against an enemy champion within 3 seconds of damaging them refunds 15% (+ 0.15% per 1 Lethality) of your ultimate ability's total cooldown.
Gold
Base: 363
Total: 2750
Sell: 1925
Builds From
Luden's Echo
2750g
High burst damage, good against fragile foes
100 Ability Power
600 Mana
10 Ability Haste
Echo (Unique):
Gain 6 Echo stacks. Dealing ability damage to an enemy consumes all Echo stacks to deal 75 (+ 5% AP) bonus magic damage to them and, for each stack consumed beyond the first, an additional enemy within cr 600 units of them, firing an orb at each secondary target that impacts after 0.5 to deal the damage. If the number of additional targets fired at is less than the number of stacks consumed,deal an additional 75*0.2 to 75*5*0.2 for 5 (+ key=% AP) magic damage to the primary target, for a total of (75*0.2)+75 to (75*5*0.2)+75 for 5 (+ key=% AP)
Gold
Base: 450
Total: 2750
Sell: 1925
Builds From
Sunfire Aegis
2700g
High armor. Constantly deals damage to nearby enemies. Immobilize enemies to release a wave of damaging flame
350 Health
50 Armor
10 Ability Haste
Immolate (Unique):
Taking or dealing damage activates this passive for 3 seconds. Deal 20 (+ 1% bonus health) magic damage every second to enemies within cr 325 (+ 100% bonus size) units, with the damage being increased to 160% against minions and to 200% against monsters. This executes minions that would be killed by one more tick of damage.
Gold
Base: 600
Total: 2700
Sell: 1890
Builds From
Spirit Visage
2700g
Increases Health and healing effects
400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen
Boundless Vitality (Unique):
Increases all heal and shield received as well as health regeneration by 25%.
Gold
Base: 650
Total: 2700
Sell: 1890
Builds From
Malignance
2700g
Partner with an ally to protect each other
90 Ability Power
600 Mana
15 Ability Haste
Scorn (Unique):
Gain 20 ultimate haste.
Hatefog (Unique):
Dealing non-proc damage or pet damage to enemy champions with your ultimate ability creates a type=ultimate's damage instance radius scorched zone beneath them for 3 seconds, applying a Curse to enemies within that deals 60/4 (+ 5/4% AP) magic damage every 0.25 seconds and reduces their magic resistance by 10 (3 second cooldown per target, starts on zone creation).
Gold
Base: 650
Total: 2700
Sell: 1890
Builds From
Frozen Heart
2700g
75 Armor
500 Mana
25 Ability Haste
Winter's Caress
Reduce the Attack Speed of nearby champions by 20%.
Gold
Base: 800
Total: 2700
Sell: 1890
Builds From
Horizon Focus
2700g
Immobilizing a champion causes lightning to strike them
75 Ability Power
25 Ability Haste
Hypershot (Unique):
Dealing ability damage to a champion with a champion ability at cr 600 or more units away from the cast position marks them for 6 seconds, standard sight them and increasing your damage dealt to them by 10%.
Focus (Unique):
Upon triggering Hypershot, grant sight of the area cr 1400 units around the target for 2 seconds and apply ''Hypershot's'' mark to enemy champions within the area for 3 seconds.
Gold
Base: 600
Total: 2700
Sell: 1890
Builds From
Randuin's Omen
2700g
Greatly increases defenses, activate to slow nearby enemies
350 Health
75 Armor
Resilience (Unique):
Reduces incoming damage from critical strike by 30%.
Active: Humility
Unleash a shockwave around you that slow nearby enemies by 70% for 2 seconds.
Gold
Base: 800
Total: 2700
Sell: 1890
Builds From
Abyssal Mask
2650g
350 Health
45 Magic Resist
15 Ability Haste
Unmake (Unique):
Enemy champions within 700 units of you become cursed, causing them to receive 12% increased magic damage from all sources.
Gold
Base: 1000
Total: 2650
Sell: 1855
Builds From
Runaan's Hurricane
2650g
Ranged attacks fire two bolts at nearby enemies
40% Attack Speed
25% Critical Strike Chance
4% Move Speed
Wind's Fury (Unique):
Basic attacks on-attack fire additional bolts at up to 2 enemies in front of you, each dealing 55% AD physical damage. Bolts apply on-hit effects and are affected by critical strike modifiers.
Gold
Base: 850
Total: 2650
Sell: 1855
Builds From
Fiendhunter Bolts
2650g
45% Attack Speed
25% Critical Strike Chance
4% Move Speed
Night Vigil (Unique):
Gain 30 ultimate haste.
Opening Barrage (Unique):
After casting your ultimate ability, your next 3 basic attacks within 8 seconds gain 50% bonus attack speed and will critically strike for 60 bonus damage. If an attack would have already critically struck, it instead critically strikes for 100 bonus damage and deals bonus true damage equal to 15% of the triggering attack's damage.
Gold
Base: 850
Total: 2650
Sell: 1855
Builds From
Hextech Rocketbelt
2650g
Activate to dash forward and unleash a fiery explosion
70 Ability Power
300 Health
20 Ability Haste
Active: Supersonic
Dash 275 units in the target direction, though not through terrain, then unleash an arc of 7 rockets forward which upon collision explode in a cr 185-radius area. Enemies within 85 units of your dash and ones hit by any rocket's explosion are dealt 100 (+ 10% AP) magic damage, once per cast.
Gold
Base: 300
Total: 2650
Sell: 1855
Builds From
Rapid Firecannon
2650g
Movement builds charges that release a sieging fire attack on release
35% Attack Speed
25% Critical Strike Chance
4% Move Speed
Energized (Unique):
Moving and basic attacking generates Energize stacks, up to 100.
Sharpshooter (Unique):
When fully Energized, your next basic attack deals 40 bonus magic damage on-hit. Energized attacks gain 35% bonus range, capped at 150.
Gold
Base: 850
Total: 2650
Sell: 1855
Builds From
Thornmail
2650g
200 Health
85 Armor
Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Gold
Base: 650
Total: 2650
Sell: 1855
Builds From
Phantom Dancer
2650g
Move faster while attacking enemies and gain a shield when on low health.
65% Attack Speed
25% Critical Strike Chance
10% Move Speed
Spectral Waltz (Unique):
Become permanently ghosted.
Gold
Base: 950
Total: 2650
Sell: 1855
Builds From
Navori Flickerblade
2650g
40% Attack Speed
25% Critical Strike Chance
4% Move Speed
Transcendence (Unique):
Basic attacks on-attack reduce the remaining cooldowns of your basic abilities by 15%.
Gold
Base: 950
Total: 2650
Sell: 1855
Builds From
Rod of Ages
2600g
45 Ability Power
350 Health
500 Mana
Timeless
This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.
Eternity
Taking damage from champions restores 10% of the damage as Mana.
Casting an ability heals for 25% of Mana spent.
Gold
Base: 450
Total: 2600
Sell: 1820
Builds From
Staff of Flowing Water
2600g
45 Ability Power
10% Heal and Shield Power
150% Base Mana Regen
10 Ability Haste
Rapids
Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.
Gold
Base: 750
Total: 2600
Sell: 1820
Builds From
Ardent Censer
2600g
55 Ability Power
10% Heal and Shield Power
150% Base Mana Regen
6% Move Speed
Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.
Gold
Base: 700
Total: 2600
Sell: 1820
Builds From
Shurelya's Battlesong
2600g
65 Ability Power
15 Ability Haste
6% Move Speed
150% Base Mana Regen
Inspiring Speech
Grant nearby allies 30% Move Speed for 4 seconds.
Gold
Base: 800
Total: 2600
Sell: 1820
Builds From
Echoes of Helia
2600g
35 Ability Power
250 Health
20 Ability Haste
150% Base Mana Regen
Soul Siphon
Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges
to restore Health.
Gold
Base: 900
Total: 2600
Sell: 1820
Builds From
Rod of Ages
2600g
45 Ability Power
350 Health
500 Mana
Timeless (Unique):
This item gains 10 bonus health, 30 bonus mana, and 3 ability power every minute, up to 10 times, for a maximum of 100 bonus health, 300 bonus mana, and 30 ability power. Upon reaching maximum stacks, gain a level that preserves your current experience (level cap remains the same).
Eternity (Unique):
Restore mana equal to 10% of pre-mitigation damage taken from champions, and heal for an amount equal to 25% of mana spent, up to 20 per cast. Toggled abilities can only heal for up to 20 per second.
Gold
Base: 450
Total: 2600
Sell: 1820
Builds From
Locket of the Iron Solari
2600g
250 Health
30 Armor
30 Magic Resist
10 Ability Haste
Devotion
Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.
Gold
Base: 1100
Total: 2600
Sell: 1820
Builds From
Rylai's Crystal Scepter
2600g
Abilities slow enemies
65 Ability Power
400 Health
Rimefrost (Unique):
Dealing ability damage slow affected unit s by 30% for 1 second.
Gold
Base: 450
Total: 2600
Sell: 1820
Builds From
Sword of the Divine
2500g
90 Adaptive Force
50% Critical Strike Chance
Excoriate
Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.
Gold
Base: 2500
Total: 2500
Sell: 1000
Hextech Gunblade
2500g
90 Ability Power
45 Attack Damage
15% Omnivamp
ACTIVE
(0s)
Lightning Bolt
Shocks the target enemy champion, dealing magic damage and Slowing them by 40% for 2 seconds.
Gold
Base: 2500
Total: 2500
Sell: 1250
Gambler's Blade
2500g
55 Adaptive Force
10 Ability Haste
15 Lethality
15 Magic Penetration
15% Move Speed
Playing for Time
Champion takedowns while using Gambler's Blade delays Doom-boss Veigar's arrival by an additional 10 seconds. Deaths while carrying the Blade accelerate it by 10 seconds. (Will not lose time past the 14:30 minute mark)
Double Down
Champion takedowns grant a stack, each granting 10 bonus gold on kill. Also take 5% increased damage per stack. Lose all stacks on death.
Gold
Base: 2500
Total: 2500
Sell: 0
Dawncore
2500g
45 Ability Power
16% Heal and Shield Power
100% Base Mana Regen
First Light (Unique):
Gain 2% heal and shield power and 10 ability power for every additional 100% base mana regeneration.
Gold
Base: 450
Total: 2500
Sell: 1750
Builds From
Flesheater
2500g
55 Adaptive Force
500 Health
Hack the Meat
Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability.
Cannibalize
On Champion Takedown, steal 10% of their stats and size for the rest of the round.
Gold
Base: 2500
Total: 2500
Sell: 1000
Frozen Heart
2500g
Massively increases Armor and slows enemy basic attacks
75 Armor
400 Mana
20 Ability Haste
Winter's Caress (Unique):
Cripple the attack speed of enemy champions within 700 units by 20%.
Gold
Base: 600
Total: 2500
Sell: 1750
Builds From
Cruelty
2500g
60 Ability Power
25 Armor
25 Magic Resist
Watch Them Fall
On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.
Gold
Base: 2500
Total: 2500
Sell: 1000
Demon King's Crown
2500g
Supremacy
Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 20%, increased by 0% perTakedown and -3% per Death after acquiring this item.
Gold
Base: 2500
Total: 2500
Sell: 1000
Sword of Blossoming Dawn
2500g
35 Ability Power
150 Health
10% Heal and Shield Power
10 Ability Haste
Effervescence
Gain +1% Attack Speed for every 1% Heal and Shield Power you have.
Peppermint
On-Hit, heal the lowest health ally champion near you for , prioritizing lower health allies.
Gold
Base: 2500
Total: 2500
Sell: 1250
Gargoyle Stoneplate
2500g
55 Armor
55 Magic Resist
10 Ability Haste
8% Move Speed
Active -
Unbreakable:
Gain a Shield that decays and grow in size.
Gold
Base: 2500
Total: 2500
Sell: 1000
Zephyr
2500g
40% Attack Speed
8% Move Speed
25 Ability Haste
20% Tenacity
Like the Wind
Gain 5% Move Speed On-Hit for 6 seconds, stacking up to 25% Move Speed.
Gold
Base: 2500
Total: 2500
Sell: 1250
Shield of Molten Stone
2500g
250 Health
80 Armor
Immovable as the Earth
Increase your armor by 20%, and gain Block Chance based on your Armor.
Gold
Base: 2500
Total: 2500
Sell: 1000
Crown of the Shattered Queen
2500g
65 Ability Power
250 Health
600 Mana
15 Ability Haste
Safeguard
You are Safeguarded, reducing incoming champion damage by 40%. Safeguard persists for 3 seconds after taking champion damage. (0s).
Item Cooldown is restarted when damage is taken from champions.
Gold
Base: 2500
Total: 2500
Sell: 1000
Protoplasm Harness
2500g
600 Health
20 Ability Haste
Lifeline (Unique):
If you would take damage that would reduce you below 30% of your maximum health, gain 200 + (300-200)/17*(x-1) for 20 bonus health for 5 seconds and heal yourself for 200 + (400-200)/17*(x-1) for 20 (+ 175% bonus armor) (+ 175% bonus magic resistance) over the same duration, during which you also gain 15% increased size, 10% bonus movement speed, and 25% tenacity.
Gold
Base: 800
Total: 2500
Sell: 1750
Builds From
Serpent's Fang
2500g
55 Attack Damage
15 Lethality
Shield Reaver (Unique):
Dealing damage to an enemy champion inflicts them with venom for 3 seconds, reducing any shield they gain within the duration by 50%, and if the target was not already afflicted by the venom, reducing all of their active shields by the same amount.
Gold
Base: 625
Total: 2500
Sell: 1750
Builds From
Cloak of Starry Night
2500g
250 Health
60 Magic Resist
Limitless as the Stars
Increase your Magic Resist by 10%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 25%.
Gold
Base: 2500
Total: 2500
Sell: 1000
Atma's Reckoning
2500g
500 Health
20% Critical Strike Chance
Big Hands
Gain 0-30% Critical Strike Chance, scaling with your bonus Health.
Gold
Base: 2500
Total: 2500
Sell: 1250
Thornmail
2450g
150 Health
75 Armor
Thorns (Unique):
When struck by a basic attack on-hit, deal 20 (+ 10% bonus armor) magic damage to the attacker and, if they are a champion, inflict them with Grievous Wounds for 3 seconds.
Gold
Base: 450
Total: 2450
Sell: 1715
Builds From
Imperial Mandate
2400g
65 Ability Power
15 Ability Haste
150% Base Mana Regen
Control
Gain 15 Ability Haste for your abilities with Immobilizing effects.
Command
On Immobilizing an enemy champion, mark them as 6% Vulnerable for 4 seconds.
Gold
Base: 650
Total: 2400
Sell: 1680
Builds From
Imperial Mandate
2400g
Defer damage until later.
65 Ability Power
15 Ability Haste
150% Base Mana Regen
Coordinated Fire (Unique):
Abilities that slow or immobilize enemy champions mark them for 5 seconds. Allied champions that damage marked enemies consume the mark to deal 10% of the target's current health bonus magic damage (9 second cooldown per target, shared between all users of Imperial Mandate; starts upon mark application).
Gold
Base: 650
Total: 2400
Sell: 1680
Builds From
Winter's Approach
2400g
550 Health
500 Mana
15 Ability Haste
Awe
Gain Health.
Manaflow
(8s, max 4 charges)
Landing Attacks and Abilities grant 6.5 max Mana (doubled vs. champions).
Transforms into Fimbulwinter at 360 max Mana.
Gold
Base: 300
Total: 2400
Sell: 1680
Builds From
Winter's Approach
2400g
550 Health
500 Mana
15 Ability Haste
Awe (Unique):
Grants bonus health equal to 15% bonus mana.
Manaflow (Unique):
Grants a charge every 8 seconds, up to 4 charges. Consumes a charge on-hit and whenever affecting an enemy or ally with an ability to grant 3 bonus mana, increased to 6 for champion targets, up to a maximum of 360 bonus mana.
Transforms into Fimbulwinter at 360 bonus mana.
Gold
Base: 300
Total: 2400
Sell: 1680
Builds From
Knight's Vow
2300g
Partner with an ally to protect each other
200 Health
40 Armor
10 Ability Haste
100% Base Health Regen
Sacrifice (Unique):
While your Worthy ally is tethered to you and you are above 30% of your maximum health, redirect 12% of the pre-mitigation physical and magic damage they take to you as the respective damage type. Additionally, you heal for 10% of the post-mitigation damage dealt by your Worthy ally to champions.
Active: Pledge
Designate the target allied champion as being Worthy, forming a tether between you and them. Champions can only be designated as Worthy by one '''Knight's Vow' at a time. You cannot be designated as Worthy'' by an ally's '''Knight's Vow'''.
Gold
Base: 400
Total: 2300
Sell: 1610
Builds From
Redemption
2300g
Activate to heal allies and damage enemies in an area
30 Ability Power
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power
Active: Intervention
Call upon a 550-radius beam of light to strike upon the target location after 2.5 seconds, granting sight of the area for the duration. Allies within the area are heal for 150 to 350, while enemy champions within take 10% of target's maximum health as true damage. Can be used while dead.
Gold
Base: 850
Total: 2300
Sell: 1610
Builds From
Zeke's Convergence
2300g
350 Health
30 Armor
30 Magic Resist
10 Ability Haste
Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Gold
Base: 800
Total: 2300
Sell: 1610
Builds From
Bandlepipes
2300g
200 Health
15 Ability Haste
20 Armor
20 Magic Resist
Fanfare (Unique):
Slow or immobilize an enemy champion empowers you with Fanfare for 8 seconds, granting you 20 bonus movement speed. While empowered, you and nearby allied champions also gain 30% bonus attack speed.
Gold
Base: 800
Total: 2300
Sell: 1610
Builds From
Mikael's Blessing
2300g
Activate to remove all disabling effects from an allied champion
250 Health
100% Base Mana Regen
12% Heal and Shield Power
15 Ability Haste
Active: Purify
Remove all crowd control debuffs (except Airborne, Blind, Disarm, Nearsight, and Suppression) from yourself or the target allied champion and heal the target for 100 to 250.
Gold
Base: 900
Total: 2300
Sell: 1610
Builds From
Whispering Circlet
2250g
200 Health
8% Heal and Shield Power
75% Base Mana Regen
300 Mana
Harmony
Gain % Heal and Shield Power.
Manaflow
(8s, max 5 charges)
Landing Abilities grants 4 max Mana (doubled vs. champions).
Transforms into Diadem of Songs at 360 max Mana.
Gold
Base: 850
Total: 2250
Sell: 1575
Builds From
Builds Into
Whispering Circlet
2250g
200 Health
8% Heal and Shield Power
75% Base Mana Regen
300 Mana
Harmony (Unique):
Grants heal and shield power equal to 0.5% bonus mana.
Manaflow (Unique):
Grants a charge every 8 seconds, up to 5 charges. Affecting an enemy or ally with an ability consumes a charge to grant 4 bonus mana, increased to 8 if they are a champion, up to a maximum of 360 bonus mana.
Transforms into Diadem of Songs at 360 bonus mana.
Gold
Base: 850
Total: 2250
Sell: 1575
Builds From
Builds Into
Staff of Flowing Water
2250g
Your heals and shields reduce crowd control and grant Move Speed
35 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
10 Ability Haste
Rapids (Unique):
Heal or shield allied champions (excluding yourself) grants you and them 45 ability power for 6 seconds.
Gold
Base: 800
Total: 2250
Sell: 1575
Builds From
Echoes of Helia
2200g
Damage low-health enemies to trigger a cursed explosion, dealing damage and slowing nearby foes
35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen
Soul Siphon (Unique):
Gain 35% of pre-mitigation damage dealt to champions as Soul Charges, up to 80 + (250-80)/17*(x-1) for 20. Healing or shielding an allied champion (excluding yourself) consumes all charges to heal them equal to the consumed amount.
Gold
Base: 500
Total: 2200
Sell: 1540
Builds From
Locket of the Iron Solari
2200g
Activate to shield nearby allies from damage
200 Health
30 Armor
30 Magic Resist
10 Ability Haste
Active: Devotion
Grants you and allied champions within cr 850 units a shield for 200 to 360 that decays over 2.5 seconds.
Gold
Base: 700
Total: 2200
Sell: 1540
Builds From
Ardent Censer
2200g
Shield and heal effects on other units grant both of you Attack Speed and their attacks deal additional on-hit magic damage.
45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed
Sanctify (Unique):
Heal or shield allied champions (excluding yourself) enhances you and them for 6 seconds, granting 25% bonus attack speed and 20 bonus magic damage on-hit on basic attacks.
Gold
Base: 700
Total: 2200
Sell: 1540
Builds From
Zeke's Convergence
2200g
Grants you and your ally bonuses when you cast your ultimate.
300 Health
25 Armor
25 Magic Resist
10 Ability Haste
Cryocombustion (Unique):
Gain 15 ultimate haste.
Frostfire Tempest (Unique):
Upon casting your ultimate ability, you summon a storm of flame and ice around you for 5 seconds, dealing 30/4 magic damage every 0.25 seconds to enemies within cr 350 units and slow them by 30% (45 second cooldown, starts on ultimate cast).
Gold
Base: 700
Total: 2200
Sell: 1540
Builds From
Moonstone Renewer
2200g
Your heals and shields cool down faster and have greater effect on low health allies
25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen
Starlit Grace (Unique):
Heal or shield an allied champion chains the effect to the other nearest allied champion within cr 800 units of them (excluding yourself), granting them 30% of the heal or 35% of the shield's initial strength. If no other allied champions are in the radius, grant the same target an additional 30% of the heal or 35% of the shield.
Gold
Base: 500
Total: 2200
Sell: 1540
Builds From
Shurelya's Battlesong
2200g
Activate to speed up nearby allies.
50 Ability Power
15 Ability Haste
4% Move Speed
125% Base Mana Regen
Active: Inspiring Speech
Grants you and all allies within 1000 units 30% bonus movement speed for 4 seconds.
Gold
Base: 400
Total: 2200
Sell: 1540
Builds From
Verdant Barrier
1600g
40 Ability Power
25 Magic Resist
Annul (Unique):
Grants a spell shield that blocks the next hostile ability (60 second cooldown, timer restarts upon taking damage from champions).
Gold
Base: 400
Total: 1600
Sell: 1120
Builds From
Builds Into
Shattered Armguard
1600g
Upgrades to stopwatch
40 Ability Power
25 Armor
Shattered Time
Armguard is broken, but can still be upgraded.
After breaking one Armguard, the shopkeeper will only sell you Shattered Armguard.
Gold
Base: 500
Total: 1600
Sell: 640
Builds From
Builds Into
Seeker's Armguard
1600g
Activate to become invincible but unable to take actions
40 Ability Power
25 Armor
Active: Time Stop
Put yourself in stasis (buff) for 2.5 seconds, rendering you untargetable and invulnerable for the duration but also unable to move, declare basic attack s, cast abilities, use summoner spell s, or activate items.
Gold
Base: 500
Total: 1600
Sell: 640
Builds From
Builds Into
Mejai's Soulstealer
1500g
Grants Ability Power for kills and assists
20 Ability Power
100 Health
Glory (Unique):
Gain 4 stacks for each champion kill and 2 stacks for each assist, up to a maximum of 25 stacks. For every stack, gain 5 ability power, up to 125 at maximum stacks. If you have at least 10 stacks, also gain 10% bonus movement speed. Lose 10 stacks on death. Stacks are preserved from Dark Seal.
Gold
Base: 1150
Total: 1500
Sell: 1050
Builds From
Last Whisper
1450g
Overcomes enemies with high Armor
20 Attack Damage
18% Armor Penetration
Gold
Base: 750
Total: 1450
Sell: 1015
Builds From
Builds Into
The Brutalizer
1337g
25 Attack Damage
10 Ability Haste
5 Lethality
Gold
Base: 212
Total: 1337
Sell: 936
Builds From
Builds Into
B. F. Sword
1300g
Greatly increases Attack Damage
40 Attack Damage
Gold
Base: 1300
Total: 1300
Sell: 910
Builds Into
Catalyst of Aeons
1300g
300 Health
375 Mana
Eternity (Unique):
Restore mana equal to 10% of pre-mitigation damage taken from champions, and heal for an amount equal to 25% of mana spent, up to 20 per cast. Toggled abilities can only heal for up to 20 per second.
Gold
Base: 200
Total: 1300
Sell: 910
Builds From
Builds Into
Haunting Guise
1300g
Deals additional physical damage when ambushing enemies
30 Ability Power
200 Health
Madness:
For each second in combat with enemy champions, deal 2% increased damage, stacking up to 3 times for a total of 6%.
Gold
Base: 500
Total: 1300
Sell: 910
Builds From
Builds Into
Noonquiver
1300g
15 Attack Damage
20% Critical Strike Chance
Gold
Base: 350
Total: 1300
Sell: 910
Builds From
Builds Into
Hexdrinker
1300g
Increases Attack Damage and Magic Resist
25 Attack Damage
25 Magic Resist
Lifeline (Unique):
If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 110 to 280 magic damage for 2.5 seconds.
Gold
Base: 200
Total: 1300
Sell: 910
Builds From
Builds Into
Quicksilver Sash
1300g
Activate to remove all crowd control debuffs
30 Magic Resist
Active: Quicksilver
Removes all crowd control debuffs (except Airborne) from your champion.
Gold
Base: 900
Total: 1300
Sell: 910
Builds From
Builds Into
Mercury's Treads
1250g
Increases Move Speed and reduces duration of disabling effects
20 Magic Resist
45 Move Speed
30% Tenacity
Gold
Base: 550
Total: 1250
Sell: 875
Builds From
Builds Into
Chainlaced Crushers
1250g
Increases Move Speed and Cooldown Reduction
30 Magic Resist
45 Move Speed
30% Tenacity
Noxian Persistence (Unique):
Taking magic damage from champions grants you a shield that absorbs 100 to 200 (+ 8% bonus health) magic damage for 5 seconds.
Gold
Base: 0
Total: 1250
Sell: 875
Builds From
Spectre's Cowl
1250g
Improves defense and grants regeneration upon being damaged
200 Health
35 Magic Resist
100% Base Health Regen
Gold
Base: 150
Total: 1250
Sell: 875
Builds From
Builds Into
Lost Chapter
1200g
Restores Mana upon levelling up.
40 Ability Power
300 Mana
10 Ability Haste
Enlighten (Unique):
Upon leveling up, restores 20% of maximum mana over 3 seconds.
Gold
Base: 250
Total: 1200
Sell: 840
Builds From
Builds Into
Tiamat
1200g
Melee attacks hit nearby enemies
20 Attack Damage
Cleave (Unique):
Basic attacks on-hit deal 40% AD physical damage to other enemies in a cr 350 radius centered around the target.
Active: Crescent
Deal 75% AD physical damage to enemies within a cr 450 radius in front of you.
Gold
Base: 500
Total: 1200
Sell: 840
Builds From
Builds Into
Zeal
1200g
Slight bonuses to Critical Strike Chance, Move Speed and Attack Speed
15% Attack Speed
15% Critical Strike Chance
4% Move Speed
Gold
Base: 350
Total: 1200
Sell: 840
Builds From
Builds Into
Plated Steelcaps
1200g
Enhances Move Speed and reduces incoming basic attack damage
25 Armor
45 Move Speed
Plating (Unique):
Reduces all incoming basic damage by 10% (excluding from turret attacks).
Gold
Base: 600
Total: 1200
Sell: 840
Builds From
Builds Into
Hearthbound Axe
1200g
20 Attack Damage
20% Attack Speed
Gold
Base: 250
Total: 1200
Sell: 840
Builds From
Builds Into
Armored Advance
1200g
Deal damage to empower your heals and shields
35 Armor
45 Move Speed
Plating (Unique):
Reduces all incoming basic damage by 10% (excluding from turret attacks).
Noxian Endurance (Unique):
Taking physical damage from champions grants you a shield that absorbs 100 to 200 (+ 8% bonus health) physical damage for 5 seconds.
Gold
Base: 0
Total: 1200
Sell: 840
Builds From
Needlessly Large Rod
1200g
Greatly increases Ability Power
65 Ability Power
Gold
Base: 1200
Total: 1200
Sell: 840
Builds Into
Tunneler
1150g
15 Attack Damage
250 Health
Gold
Base: 400
Total: 1150
Sell: 805
Builds From
Builds Into
Blighting Jewel
1100g
25 Ability Power
13% Magic Penetration
Gold
Base: 700
Total: 1100
Sell: 770
Builds From
Builds Into
Steel Sigil
1100g
15 Attack Damage
30 Armor
Gold
Base: 150
Total: 1100
Sell: 770
Builds From
Builds Into
Gunmetal Greaves
1100g
Mobility and Tenacity
40% Attack Speed
45 Move Speed
5% Life Steal
Like the Wind (Unique):
Basic attacks on-hit grant a stack of Like The Wind for 6 seconds, refreshing on subsequent attacks. For each stack, gain 5% bonus movement speed, stacking up to 5 times for a total of 25%.
Gold
Base: 0
Total: 1100
Sell: 770
Builds From
Berserker's Greaves
1100g
Enhances Move Speed and Attack Speed
25% Attack Speed
45 Move Speed
Gold
Base: 300
Total: 1100
Sell: 770
Builds From
Builds Into
Spellslinger's Shoes
1100g
18 Magic Penetration
8% Magic Penetration
45 Move Speed
Gold
Base: 0
Total: 1100
Sell: 770
Builds From
Sorcerer's Shoes
1100g
Enhances Move Speed and magic damage
12 Magic Penetration
45 Move Speed
Gold
Base: 800
Total: 1100
Sell: 770
Builds From
Builds Into
Phage
1100g
Attacks and kills give a small burst of speed
15 Attack Damage
200 Health
Rage (Unique):
Basic attacks on-hit grant 20 bonus movement speed for 2 seconds.
Gold
Base: 350
Total: 1100
Sell: 770
Builds From
Builds Into
Hextech Alternator
1100g
Increases Ability Power. Deal bonus magic damage on attack periodically.
45 Ability Power
Revved (Unique):
Damaging an enemy champion deals 65 bonus magic damage.
Gold
Base: 300
Total: 1100
Sell: 770
Builds From
Builds Into
Caulfield's Warhammer
1050g
Attack Damage and Cooldown Reduction
20 Attack Damage
10 Ability Haste
Gold
Base: 100
Total: 1050
Sell: 735
Builds From
Builds Into
Boots of Swiftness
1000g
Enhances Move Speed and reduces the effect of slows
55 Move Speed
Fleetfooted (Unique):
Gain 25% slow resist.
Gold
Base: 700
Total: 1000
Sell: 700
Builds From
Builds Into
Immortal Path
1000g
45 Move Speed
4% Omnivamp
Slay
Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
Now and Forever
While above half Health, deal 5% increased damage.
While below half Health, gain 15% increased healing, shielding, and regeneration.
Gold
Base: 0
Total: 1000
Sell: 700
Builds From
Serrated Dirk
1000g
Increases Attack Damage and Lethality
20 Attack Damage
10 Lethality
Gold
Base: 300
Total: 1000
Sell: 700
Builds From
Builds Into
Warden's Mail
1000g
40 Armor
Rock Solid (Unique):
Every first incoming instance of post-mitigation basic damage per cast instance is reduced by 15, with a maximum of 20% reduction each.
Gold
Base: 400
Total: 1000
Sell: 700
Builds From
Builds Into
Swiftmarch
1000g
Improves defense and reduces duration of disabling effects
65 Move Speed
Fleetfooted (Unique):
Gain 40% slow resist.
Noxian Fervor (Unique):
Gain adaptive force equal to 5% of your total movement speed.
Gold
Base: 0
Total: 1000
Sell: 700
Builds From
Gluttonous Greaves
1000g
Increases Attack Damage based on maximum Mana
45 Move Speed
4% Omnivamp
Slay
Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
Gold
Base: 700
Total: 1000
Sell: 700
Builds From
Builds Into
Guardian's Orb
950g
Good starting item for mages
50 Ability Power
150 Health
Recovery (Unique):
Gain 10 bonus mana regeneration. Manaless champions gain 15 bonus health regeneration instead.
Gold
Base: 950
Total: 950
Sell: 665
Guardian's Horn
950g
Good starting item for tanks
150 Health
Undaunted (Unique):
Reduces all sources of incoming champion damage by 15, modified to 3.75 against damage over time abilities.
Gold
Base: 950
Total: 950
Sell: 665
Guardian's Hammer
950g
Good starting item for attackers
25 Attack Damage
150 Health
5% Life Steal
Gold
Base: 950
Total: 950
Sell: 665
Guardian's Blade
950g
Good starting item for attackers
30 Attack Damage
150 Health
15 Ability Haste
Gold
Base: 950
Total: 950
Sell: 665
Glacial Buckler
900g
Increases Armor and Cooldown Reduction
25 Armor
300 Mana
10 Ability Haste
Gold
Base: 50
Total: 900
Sell: 630
Builds From
Builds Into
Giant's Belt
900g
Greatly increases Health
350 Health
Gold
Base: 500
Total: 900
Sell: 630
Builds From
Builds Into
Sheen
900g
Grants a bonus to next attack after spell cast
10 Ability Haste
Spellblade (Unique):
After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).
Gold
Base: 650
Total: 900
Sell: 630
Builds From
Builds Into
Vampiric Scepter
900g
Basic attacks restore Health
15 Attack Damage
7% Life Steal
Gold
Base: 550
Total: 900
Sell: 630
Builds From
Builds Into
Bandleglass Mirror
900g
20 Ability Power
100% Base Mana Regen
10 Ability Haste
Gold
Base: 50
Total: 900
Sell: 630
Builds From
Builds Into
Ionian Boots of Lucidity
900g
Increases Move Speed and Cooldown Reduction
10 Ability Haste
45 Move Speed
Ionian Insight (Unique):
Gain 10 summoner spell haste.
Gold
Base: 350
Total: 900
Sell: 630
Builds From
Builds Into
Fated Ashes
900g
30 Ability Power
Inflame (Unique):
Dealing ability damage burns enemies, causing them to take 15/6 magic damage every 0.5 seconds over 3 seconds, for a total of 15. Against monsters, the burn deals 7.5 bonus magic damage per tick, dealing a total of (15/6)+7.5 magic damage per tick for up to 15+(7.5*6).
Gold
Base: 500
Total: 900
Sell: 630
Builds From
Builds Into
Bami's Cinder
900g
150 Health
5 Ability Haste
Immolate (Unique):
Taking or dealing damage activates this passive for 3 seconds. Deal 15 magic damage every second to enemies within cr 325 (+ 100% bonus size) units, with the damage being increased to 150% against minions and 200% against monsters. This executes minions that would be killed by one more tick of damage.
Gold
Base: 250
Total: 900
Sell: 630
Builds From
Builds Into
Veigar's Talisman of Ascension
900g
Gain 100% Extra Experience
Offers no stats, and cannot be sold...
...But will be worth it if you reach Level 30.
Gold
Base: 900
Total: 900
Sell: 0
Aether Wisp
900g
Increases Ability Power and Move Speed
30 Ability Power
4% Move Speed
Gold
Base: 500
Total: 900
Sell: 630
Builds From
Builds Into
Crimson Lucidity
900g
20 Ability Haste
45 Move Speed
Ionian Lucidity (Unique):
Gain 20 summoner spell haste.
Noxian Haste (Unique):
heal, shield or buffing an ally, damaging abilities against champions, and using summoner spell s grants you 10% bonus movement speed for 4 seconds. This can be triggered from the same cast instance only once every 4 seconds.
Gold
Base: 0
Total: 900
Sell: 630
Builds From
Pickaxe
875g
Moderately increases Attack Damage
25 Attack Damage
Gold
Base: 875
Total: 875
Sell: 613
Builds Into
Fiendish Codex
850g
Increases Ability Power and Cooldown Reduction
25 Ability Power
10 Ability Haste
Gold
Base: 200
Total: 850
Sell: 595
Builds From
Builds Into
Negatron Cloak
850g
Moderately increases Magic Resist
45 Magic Resist
Gold
Base: 450
Total: 850
Sell: 595
Builds From
Builds Into
Blasting Wand
850g
Moderately increases Ability Power
45 Ability Power
Gold
Base: 850
Total: 850
Sell: 595
Builds Into
Bramble Vest
800g
30 Armor
Thorns (Unique):
When struck by a basic attack on-hit, deal 10 magic damage to the attacker and, if they are a champion, inflict them with Grievous Wounds for 3 seconds.
Gold
Base: 200
Total: 800
Sell: 560
Builds From
Builds Into
Crystalline Bracer
800g
Grants Health and Health Regen
200 Health
100% Base Health Regen
Gold
Base: 100
Total: 800
Sell: 560
Builds From
Builds Into
Kindlegem
800g
Increases Health and Cooldown Reduction
200 Health
10 Ability Haste
Gold
Base: 150
Total: 800
Sell: 560
Builds From
Builds Into
Winged Moonplate
800g
200 Health
4% Move Speed
Gold
Base: 400
Total: 800
Sell: 560
Builds From
Builds Into
Chain Vest
800g
Greatly increases Armor
40 Armor
Gold
Base: 500
Total: 800
Sell: 560
Builds From
Builds Into
Executioner's Calling
800g
Overcomes enemies with high health gain
15 Attack Damage
Grievous Wounds (Unique):
Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.
Gold
Base: 450
Total: 800
Sell: 560
Builds From
Builds Into
Oblivion Orb
800g
Increases magic damage
25 Ability Power
Grievous Wounds (Unique):
Dealing magic damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.
Gold
Base: 400
Total: 800
Sell: 560
Builds From
Builds Into
Rectrix
775g
15 Attack Damage
4% Move Speed
Gold
Base: 425
Total: 775
Sell: 543
Builds From
Builds Into
Recurve Bow
700g
Greatly increases Attack Speed
15% Attack Speed
Sting:
Basic attacks deal 15 bonus physical damage on-hit.
Gold
Base: 450
Total: 700
Sell: 490
Builds From
Builds Into
Scout's Slingshot
600g
Activate to deal magic damage and slow target champion
20% Attack Speed
Bullseye (Unique):
Damaging an enemy champion deals 40 bonus magic damage (40 second cooldown, reduced by 1 second on-attack).
Gold
Base: 100
Total: 600
Sell: 420
Builds From
Builds Into
Cloak of Agility
600g
Increases critical strike chance
15% Critical Strike Chance
Gold
Base: 600
Total: 600
Sell: 420
Builds Into
Forbidden Idol
600g
Increases Heal and Shield Power, Mana Regeneration, and Cooldown Reduction
50% Base Mana Regen
8% Heal and Shield Power
Gold
Base: 400
Total: 600
Sell: 420
Builds From
Builds Into
Elixir of Iron
500g
Temporarily increases defenses. Leaves a trail for allies to follow.
Consume
Grants 300 Health, 25% Tenacity and increased size for 3 minutes. While active, you leave a path behind that boosts allied champions' Move Speed by 15%.
Gold
Base: 500
Total: 500
Sell: 200
Elixir of Wrath
500g
Temporarily grants Attack Damage and heals you when dealing physical damage to champions.
Consume
Grants 30 Attack Damage and 12% Physical Vamp against champions for 3 minutes.
Gold
Base: 500
Total: 500
Sell: 200
Elixir of Sorcery
500g
Temporarily grants Ability Power and Bonus Damage to champions and turrets.
Consume
Grants 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s against champions).
Gold
Base: 500
Total: 500
Sell: 200
Mosstomper Seedling
450g
Jungle Companions (Unique):
Summon a Mosstomper Seedling companion to assist you in combat against monsters.
Mosstomper's Courage (Unique):
Feed your companion enough treats to evolve it and upgrade your Smite. Upon the companion reaching its final evolution, this item is consumed, granting you the Mosstomper's Courage buff.
Gold
Base: 450
Total: 450
Sell: 0
Gustwalker Hatchling
450g
Jungle Companions (Unique):
Summon a Gustwalker Hatchling companion to assist you in combat against monsters.
Gustwalker's Gait (Unique):
Feed your companion enough treats to evolve it and upgrade your Smite. Upon the companion reaching its final evolution, this item is consumed, granting you the Gustwalker's Gait buff.
Gold
Base: 450
Total: 450
Sell: 0
Gustwalker Hatchling
450g
Jungle Companions
Summon a Gustwalker that assists you against monsters.
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.
Gold
Base: 450
Total: 450
Sell: 180
Doran's Helm
450g
140 Health
10 Armor
10 Magic Resist
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Gold
Base: 450
Total: 450
Sell: 180
Scorchclaw Pup
450g
Jungle Companions (Unique):
Summon a Scorchclaw Pup companion to assist you in combat against monsters.
Scorchclaw's Slash (Unique):
Feed your companion enough treats to evolve it and upgrade your Smite. Upon the companion reaching its final evolution, this item is consumed, granting you the Scorchclaw's Slash buff.
Gold
Base: 450
Total: 450
Sell: 0
Doran's Shield
450g
Good defensive starting item
110 Health
Enduring Focus (Unique):
After taking damage from a champion, gain bonus health regeneration per second equal to 0 to 5 for 11 for 8 seconds, refreshing on subsequent champion damage taken. Area of effect, damage over time, or proc damage taken trigger this effect with the ranged values.
Helping Hand (Unique):
Basic attacks deal 5 bonus physical damage on-hit against minions.
Gold
Base: 450
Total: 450
Sell: 180
Mosstomper Seedling
450g
Jungle Companions
Summon a Mosstomper that assists you against monsters.
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.
Gold
Base: 450
Total: 450
Sell: 180
Scorchclaw Pup
450g
Jungle Companions
Summon a Scorchclaw that assists you against monsters.
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
Gold
Base: 450
Total: 450
Sell: 180
Cull
450g
Provides damage and Life Steal on hit - Killing minions grant bonus Gold
7 Attack Damage
Reap (Unique):
Killing a minion grants an additional 1, up to a maximum of 100.
Gold
Base: 450
Total: 450
Sell: 180
Doran's Blade
450g
Good starting item for attackers
10 Attack Damage
80 Health
2.5% Omnivamp
Gold
Base: 450
Total: 450
Sell: 180
Null-Magic Mantle
400g
Slightly increases Magic Resist
20 Magic Resist
Gold
Base: 400
Total: 400
Sell: 280
Builds Into
Doran's Ring
400g
Good starting item for casters
18 Ability Power
90 Health
Drain (Unique):
Restore 1 mana every second. Dealing damage to an enemy champion increases the restoration to 2 mana for the next 5 seconds. If you cannot gain mana, healing for 45% of the value instead.
Helping Hand (Unique):
Basic attacks deal 5 bonus physical damage on-hit against minions.
Gold
Base: 400
Total: 400
Sell: 160
Ruby Crystal
400g
Increases Health
150 Health
Gold
Base: 400
Total: 400
Sell: 280
Builds Into
Doran's Bow
400g
8 Attack Damage
15% Attack Speed
1.5% Omnivamp
Gold
Base: 400
Total: 400
Sell: 160
Tear of the Goddess
400g
Increases maximum Mana as Mana is spent
240 Mana
Manaflow (Unique):
Grants a charge every 8 seconds, up to 4 charges. Affecting an enemy or ally with an ability consumes a charge to grant 3 bonus mana, increased to 6 if they are a champion, up to maximum of 360 bonus mana. Can only be triggered if an ability was cast and only once per cast instance.
Helping Hand (Unique):
Basic attacks deal 5 bonus physical damage on-hit against minions.
Gold
Base: 400
Total: 400
Sell: 280
Builds Into
Dream Maker
400g
200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Dream Maker (Unique):
Every 8 seconds, you gain a Blue Dream Bubble and a Purple Dream Bubble. Granting a heal or shield to an allied champion (excluding yourself) causes you to grant both of your Dream Bubbles to them, empowering them for 3 seconds. The Blue Bubble reduces the next instance of non-minion damage they take by 75 to 255 for 13 and the Purple Bubble grants them 50 to 170 for 13 bonus magic damage on-hit on their next basic attack.
Receives diminishing gold from excessive minion kills.
Active: Ward
Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.
Gold
Base: 0
Total: 400
Sell: 160
Builds From
Amplifying Tome
400g
Slightly increases Ability Power
20 Ability Power
Gold
Base: 400
Total: 400
Sell: 280
Builds Into
World Atlas
400g
Support Quest (Unique):
Earn 400 through Shared Riches and this item's gold generation stat to automatically upgrade to Runic Compass, gaining the Ward active with 3 wards in stock.
Shared Riches (Unique):
Grants a Shared Riches charge every 20 seconds, up to 3 charges. When an allied champion is within er 1050 units of you, consume a charge in the following ways:<br>• Kill a minion by any means, granting you 15 and the nearest allied champion kill gold. Damaging a minion below 50% of its maximum health with a basic attack will execute it, if any charges are available.<br>• Damage an enemy champion or structure with a basic attack or ability, granting you 22. A charge may be consumed this way only once per attack or ability.
Receives diminishing gold from excessive minion kills.
Gold
Base: 400
Total: 400
Sell: 160
Tear of the Goddess
400g
240 Mana
Manaflow
(8s, max 4 charges)
Landing Abilities grants 6.5 max Mana (doubled vs. champions), up to 360.
Helping Hand
Attacks deal an additional 5 physical damage to minions.
Gold
Base: 400
Total: 400
Sell: 280
Builds Into
Bloodsong
400g
200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Spellblade (Unique):
After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit. If the target is a champion, inflict them with Expose Weakness for 4 seconds, causing them to take 8% increased damage from all sources (1.5 second cooldown, starts after using the empowered attack).
Receives diminishing gold from excessive minion kills.
Active: Ward
Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.
Gold
Base: 0
Total: 400
Sell: 160
Builds From
Solstice Sleigh
400g
200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Going Sledding (Unique):
Slow or immobilize an enemy champion causes you and the most wounded allied champion within 1500 units to gain 20% bonus movement speed decaying over 2.5 seconds and 50 to 230 for 13 bonus health for 2.5 seconds.
Receives diminishing gold from excessive minion kills.
Active: Ward
Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.
Gold
Base: 0
Total: 400
Sell: 160
Builds From
Celestial Opposition
400g
200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Blessing of the Mountain (Unique):
Become Blessed to reduce incoming champion damage by 35%, lingering for 2 seconds after taking damage from a champion. After the linger ends, you lose Blessed to unleash a shockwave around you that slow enemies within 500 units by 50% for 1.5 seconds (18 second cooldown, timer restarts upon taking damage from champions).
Receives diminishing gold from excessive minion kills.
Active: Ward
Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.
Gold
Base: 0
Total: 400
Sell: 160
Builds From
Zaz'Zak's Realmspike
400g
200 Health
75% Base Health Regen
75% Base Mana Regen
9 Gold Per 10 Seconds
Void Explosion (Unique):
Dealing ability damage to an enemy champion creates an explosion at their location after a 0.5-second delay, dealing 10 (+ 15% AP) (+ 3% of each target's maximum health) magic damage to enemies within the area, capped at 300 against monsters.
Receives diminishing gold from excessive minion kills.
Active: Ward
Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.
Gold
Base: 0
Total: 400
Sell: 160
Builds From
Dark Seal
350g
Provides Ability Power and Mana. Increases in power as you kill enemies.
15 Ability Power
50 Health
Glory (Unique):
Gain 2 stacks for each champion kill and 1 stack for each assist, up to a maximum of 10 stacks. For every stack, gain 4 ability power, up to 40 at maximum stacks. Lose 5 stacks on death. Stacks are preserved when upgrading to Mejai's Soulstealer.
Gold
Base: 350
Total: 350
Sell: 140
Builds Into
Long Sword
350g
Slightly increases Attack Damage
10 Attack Damage
Gold
Base: 350
Total: 350
Sell: 245
Builds Into
Cappa Juice
300g
Helps you get on a head.Active - Consume:
This juice does nothing.
Gold
Base: 300
Total: 300
Sell: 300
Sapphire Crystal
300g
Increases Mana
300 Mana
Gold
Base: 300
Total: 300
Sell: 210
Builds Into
Rejuvenation Bead
300g
Slightly increases Health Regen
100% Base Health Regen
Gold
Base: 300
Total: 300
Sell: 120
Builds Into
Cloth Armor
300g
Slightly increases Armor
15 Armor
Gold
Base: 300
Total: 300
Sell: 210
Builds Into
Boots
300g
Slightly increases Move Speed
25 Move Speed
Gold
Base: 300
Total: 300
Sell: 210
Builds Into
Dagger
250g
Slightly increases Attack Speed
10% Attack Speed
Gold
Base: 250
Total: 250
Sell: 175
Builds Into
Glowing Mote
250g
5 Ability Haste
Gold
Base: 250
Total: 250
Sell: 175
Builds Into
Faerie Charm
200g
Slightly increases Mana Regen
50% Base Mana Regen
Gold
Base: 200
Total: 200
Sell: 140
Builds Into
Refillable Potion
150g
Restores Health over time. Refills at shop.
Holds charges that refill upon visiting the shop.
Gold
Base: 150
Total: 150
Sell: 60
Builds Into
Control Ward
75g
Used to disable wards and invisible traps in an area.
Consume
Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Gold
Base: 75
Total: 75
Sell: 30
Health Potion
50g
Consume to restore Health over time
Consume
Restores 120 Health over 15 seconds.
Gold
Base: 50
Total: 50
Sell: 20
Kalista's Black Spear
0g
Kalista's spear that binds an Oathsworn Ally.
Active - Consume:
Bind with an ally for the remainder of the game, becoming Oathsworn Allies. Oathsworn empowers you both while near one another.
Required to use Kalista's Ultimate Ability.
Gold
Base: 0
Total: 0
Sell: 0
Oracle Lens
0g
Disables nearby invisible wards and traps for a duration
Active:
Consume one charge to summon a Sweeper Drone that escorts you for the next 8 seconds, detecting nearby enemies that are not sight.
Gold
Base: 0
Total: 0
Sell: 0
Scarecrow Effigy
0g
Periodically place a Stealth Ward
Active: Trinket
Consume a charge to place a visible Effigy at the target location, which grants sight over the surrounding area for 130 + (300-130)/17*(x-1) for 20 seconds. For enemies, it visually appears identical to Fiddlesticks (including on the minimap) and has no visible health bar until it activates. Enemy champion that approach it will activate it, causing it to automatically sound a Danger ping to its allies as well as fake a random action for up to 2 seconds. If not destroyed by that time, it will deal 1 damage to itself.
Gold
Base: 0
Total: 0
Sell: 0
Stealth Ward
0g
Periodically place a Stealth Ward
Active: Trinket
Consume a charge to place an invisible Totem Ward at the target location, which grants sight of the surrounding area for 90 to 120 seconds.
Gold
Base: 0
Total: 0
Sell: 0
Kalista's Black Spear
0g
Kalista's spear that binds an Oathsworn Ally.
Active: Oathsworn Bond
Consumes this item to initiate a 3.5-second cast time and a 3-second channel afterwards from the user and the target allied champion, both becoming bound allies. The target is unable to act for 6 seconds after the channel's duration. Afterwards, the target becomes an Oathsworn.
Gold
Base: 0
Total: 0
Sell: 0
Farsight Alteration
0g
Grants increased range and reveals the targetted area
Active: Trinket
Places a visible Farsight Ward at the target location that grants sight of the surrounding area, including over terrain and through brush and lasting indefinitely. Also grants sight of the area in a 800 radius for 2 seconds. Upon detecting an enemy champion, the ward will increase its sight radius to 800 units and destroy itself after 3 seconds.
Gold
Base: 0
Total: 0
Sell: 0












































